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Old 1 Aug 2006   #11
j2rice
Torrobie
 
Join Date: Aug 2006
Posts: 5
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I am a little confused. I was thinking about going with the 1144 build because I thought that it sounded really good because it could do everything... evade, criticals, dig, power could be added with bonus points and shares the same qualities as a sense type (Ex. customization ability: no clue what that is x.x i saw it on Talby's Lion Guide). I was gonna go the GT route of course. The part i get confused at is when i look at card fling:

http://trickster.gamersmanual.com/index.php/Raccoon

1144 or 1414 build (bonus points added to attack)

attack damage= 14+(126*4)=518
evasion=evasion=(101-1)/4=25
Card fling damage without shape up= (518+[25*8])*2.65=1902 (correction i think)
card fling damage with shape up=(518+[(25*1.45)*8])*2.65=2141.2

1144 or 1414 build (bonus points added to evasion)

attack damage= 14+(25*4)=114
evasion=evasion=(202-1)/4=50.25 (only whole numbers count)
Card fling damage without shape up= (114+[50*8])*2.65=1362.1
card fling damage with shape up=(114+[(50*1.45)*8])*2.65=1839.1

For card fling, I had always seen people posting about adding attack... so i was wondering about adding evasion... it would give me about 300 less attack but for alot of dodging... Is that evade calculation a percent? like 25 for 25%? or like is your evade is higher than the monster or opponent hit rate... blah blah....

Also, I know that the damage is lower than the other builds (of course because of the 1 power x.x), I was wondering if my crits would compensate for that... would it make a big difference like 25% crits? and crits do like 50% more damage? Shape up I'm guessing is like a Raccoon's blessing spell?

Thanks for listening to my silly noobie questions x.x
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