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Old 8 Aug 2006   #41
Fefe
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is this a good idea?

1144 GT racoon? since GT is fixed, you don't need AP, and with the 4 sense, you get to maximize the crit damage of GT (which is 1200 when mastered, i think).

I dunno where to place the stats though. Im think of placing it all in HP (No Defense), so we get a really really high HP, and by the time you get strike of wrath, you'd be able to tank massive damage and reflect it back...

Im a noob and an idiot in this game (started like 2 days ago) and i dunno if im making any sense.

Comments please (any kind) :)
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Old 9 Aug 2006   #42
Jrgsubzero
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Noone ever mentions 3214 =/
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Old 9 Aug 2006   #43
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coz there is no use of putting adding magic to a physical damage class...
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Old 9 Aug 2006   #44
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Originally Posted by ryoma
but won't you miss alot since you don't have accuracy..what if higher level monster have high luk and cancel out your crit XD
You scare me.. =[
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Old 9 Aug 2006   #45
ryoma
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actually i'm thinking about making 1144 too.. so you don't need to be scared :x
i need advice though..
my play style is i want a char that is FAST, CRITS alot (always if possible) aka like Assassin of Ragnarok =P and dodges attacks =) is it possible for Charm type or should i make another class (Sense? but i don't like guns.. xD)

xoule help me out here will yah =)
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Old 9 Aug 2006   #46
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nice guide i'm making one like this
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Last edited by Taichy : 9 Aug 2006 at 02:31 PM.
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Old 9 Aug 2006   #47
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What should i put my bonus points into? my build is 4114

Last edited by PhenomenalOne : 9 Aug 2006 at 03:07 PM.
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Old 9 Aug 2006   #48
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i think full AP works very well
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Old 9 Aug 2006   #49
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3124 build: If anyone needs to know this. IF you are making a 3124 build. ALL STAT POINTS ARE GOING INTO THE VERY FIRST SLOT [of bonus]. Yes, this is the AP slot.. So around level 19 or so [my level] I think it should be about level 32 or so. Do not put it into anything else. Your character will have an incredibly slow attack, but it would still be enough to hit somethings pretty hard.

Last edited by Gymnkid : 9 Aug 2006 at 03:48 PM.
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Old 9 Aug 2006   #50
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You need mana to dish out your skills....So 3214 is still good

Last edited by Jrgsubzero : 9 Aug 2006 at 04:34 PM.
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Old 9 Aug 2006   #51
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Think a mod or someone can sticky this?
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Old 11 Aug 2006   #52
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Question:

In 2nd job, raccoons only use cards for their skills, right?

Or is it their main attack, making them all-out ranged?
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Old 11 Aug 2006   #53
ikachan
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They only use cards for Card related skills.
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Old 12 Aug 2006   #54
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O_o

I can't give you "total" proof, but I asked my friend (who is a racoon) if Sturdy Shield and Shield All stacked, and he said they did. Of course, I can't guarentee he was telling the truth, but, why would you lie about something like that. xD
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Old 13 Aug 2006   #55
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card fling is stronger than full swing even though you already mastered titanium wrist right? so when i get card fling, basically im gona ditch full swing?
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Old 13 Aug 2006   #56
riku1375
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What should I put all my bonus points into if i'm giong 3124?
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Old 14 Aug 2006   #57
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Originally Posted by Chesters
I can't give you "total" proof, but I asked my friend (who is a racoon) if Sturdy Shield and Shield All stacked, and he said they did. Of course, I can't guarentee he was telling the truth, but, why would you lie about something like that. xD
Konvay All Shielded me, and I had on Sturdy Shield. I looked at my status, they stack.
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Old 16 Aug 2006   #58
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Hey guys ...

I've rolled a Racoon and i'm using the 3124 build and i've been putting my points all into attack and i'm dealing decent damage ... should i continue to raise attack? cause i was looking at another post and it says if you raise evasion you will evade like 90%? O.o

Could i get a little clarification ... should i continue to raise ap? currently at 238 or should i start raising HV for dodge ...?

any advice would help... I originally rolled this class because i wanted a crit/dodge machine! :P
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Old 16 Aug 2006   #59
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Originally Posted by Moggie
Hey guys ...

I've rolled a Racoon and i'm using the 3124 build and i've been putting my points all into attack and i'm dealing decent damage ... should i continue to raise attack? cause i was looking at another post and it says if you raise evasion you will evade like 90%? O.o

Could i get a little clarification ... should i continue to raise ap? currently at 238 or should i start raising HV for dodge ...?

any advice would help... I originally rolled this class because i wanted a crit/dodge machine! :P
i was wondering the same thing >_> here are my stats
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Old 16 Aug 2006   #60
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what improves gelda throw?
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