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Old 10 Nov 2007   #21
Mysteria
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Hmm then im guessing leveling gonna be hard at those levels?
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Old 14 Nov 2007   #22
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Can I make My Coon Become hybrid add bonus 2 point to ap and 2 point to hv . the damage of wild nails will better than pure ap but still bad than pure hv right???
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Old 14 Nov 2007   #23
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hv coons are pretty much good if u can play them, get superhips asap, only needs to be learned, and then do electric snail quest, if u start at lvl 60 with 0%, ull be lvl 69 once ur finished with the quest, then go kill some aposis or so, after that once u make lvl 70, do super golden mole cq (card quest), after that, just get some haros if u feel like u can, or go buy, will get u to lvl 80 really fast, if u have myshop however, go train in royal/special party at path to snowfield or on flat salamanders, fast xp, right now have a lvl 72 coon pure hv with myshop, cant say anybetter, but train at flat salamanders or path to snowfield in party.
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Old 15 Nov 2007   #24
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Originally Posted by rurok07
umhhh. I have a question why does super hips just lvl 5....shouldn't it be mastered.?
Super Hips isn't Lv 5. The guide says to acquire it (or in other words, get the skill - which is passive). The 5 next to is is the amount of TM needed to acquire the skill.

Originally Posted by Mysteria
Hmm then im guessing leveling gonna be hard at those levels?
It used to be harder half a year ago since Second Job Skills weren't out, but there are tons of quests you can do that could level you faster. With the new BEGINER - Share EXP by Level feature, you'll have an easier time to level if you were in a party, including with the bonus EXP boost x2.5 from a Royal or Special Party.

It'll be easier if you have access to MyShop, so that way you can buy Power Blow/Galder Throw to level faster in your lower levels, then reset the skill to use the TM on better skills in your late Second Job (mainly Impelling Rage or One Pair).

Originally Posted by AXELME
Can I make My Coon Become hybrid add bonus 2 point to ap and 2 point to hv . the damage of wild nails will better than pure ap but still bad than pure hv right???
Sure, you can do that. The point of this guide is to focus on maximizing your Metamorphosis + Wild Nail skill to it's optimum damage. If you were to add AP, they're going to be decreases anyways once you transform.

Last edited by CujoEX : 15 Nov 2007 at 12:36 AM.
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Old 25 Nov 2007   #25
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should u add Sturdy shield for HV coon. Or get skunk pouch early?
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Old 27 Nov 2007   #26
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From what I read, it would be advisable if you get these skills later (after you have learned Card Fling, One Pair and the other offensive skills mentioned in this guide). BUT, if you prefer to hunt bosses and PvP a lot, then it would help if you get these two skills earlier (probably learning Impelling Rage and Power Charging much later).
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Old 27 Nov 2007   #27
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ok thx. but then should u also get mana reflector to kill mage in pvp?
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Old 27 Nov 2007   #28
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For hybrid AP/HV coons, speak to Rova, he'd be the most knowledgable as he's a 300+ AP/HV hybrid coon.

And meh, power blow/galder throw pretty much becomes totally moot and useless. I had galder throw for lvls 1-50, after i got card strike i was mostly using that. When i hit lvl70 i got a nice elemental weapon and from lvls 70-150 i pretty much didn't even need to throw a single card.....

I've said it before somewhere, an elemental weapon is pretty much required to make an HV coon's normal melee swing not totally worthless. It makes AP coons poonage.
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Old 28 Nov 2007   #29
thexkiller01
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but im pure HV coon.
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Old 29 Nov 2007   #30
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So your stating that power blow is more beneficial? Yet both are completely useless later on to an HV coon. I think your just stating that Power blow is something you can use later on but then, who uses power blow? I'm planning to make a coon but then there is this thing about 4114 being more powerful then 3124. Question about this, is the only advantage of a 3124 coon just higher crit and more weight. So main question is 3124 vs 4114. Which one would u consider better?
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Old 29 Nov 2007   #31
ZeroIncident
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In a nutshell...

4114: Better accuracy, higher attack speed (if ever that matters)
3124: higher crit chance, greater weight capacity

EDIT: The advantages I listed above is upon the assumption that all your bonus stat points are placed in AP. Since this is an all-HV Raccoon Guide, then I should point out these things (in terms of advantages):

4114
  • Better accuracy (normal attack- and skill-wise)
  • Higher attack speed (which wouldn't matter, since Metamorphosis increases DX)
  • Greater Card Fling/One Pair/Full House damage (since the skill damage formula leans more on AP compared to HV)
  • Greater Power Blow damage (if ever you're going to get this skill)

3124
  • Greater weight capacity
  • Better detection ability (if you like digging for stuff, then having higher DA increases the chance of getting a "light bulb"/"squiggly" expression
  • Greater crit chance/block rate
  • Greater chance for Full House to inflict status effect on target (to be confirmed)

Also, about the question between getting Galder Throw and Power Blow, then consider these things...

Power Blow: damage entirely depends on AP, needs Titanium Wrist (1st job passive skill) to be effective, needs TM lvl 1 to be learned
Galder Throw: damage at mastered level is a constant 800 (with crits reaching 1200), needs TM lvl 20 to be learned, impractical against high-HP monsters

Last edited by ZeroIncident : 29 Nov 2007 at 04:31 PM.
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Old 4 Dec 2007   #32
CujoEX
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Originally Posted by kthexkiller01
should u add Sturdy shield for HV coon. Or get skunk pouch early?
I don't advise getting either during your early levels. As shown, the TM allocation is pretty tight. If you plan to stray away from the final build, then you have to sacrifice a future skill or prolong it until your higher levels.
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Old 5 Dec 2007   #33
thexkiller01
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how about mana reflector.?
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Old 7 Dec 2007   #34
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I have a few request*.*
can you use the picture to compare damage of both skills (one pair and wild nails)?
and also your status?
Pleasseeeee.
I wanna see how different between AP and HV build
Now, I have a Pure AP coon with very high level 200+

PS. I play TTO(Thailand Trickster online)-.-
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Old 8 Dec 2007   #35
CujoEX
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Originally Posted by thexkiller01
how about mana reflector.?
Like I mentioned before, conserving TM is very tight, especially if you want to get the strongest skills the moment you reach their TM requirement. If you get Mana Reflector, then you have to sacrifice a skill off the final build of my guide.

The skill is a great skill, but will you be willing to sacrifice either Physical Training + Impelling Rage; or maybe One Pair + Full House; or Metamorphosis + Wild Nail until a late late level just to get Mana Reflector?

[quote=I have a few request*.*
can you use the picture to compare damage of both skills (one pair and wild nails)?
and also your status?
Pleasseeeee.
I wanna see how different between AP and HV build
Now, I have a Pure AP coon with very high level 200+

PS. I play TTO(Thailand Trickster online)-.-[/Quote]The equation is in the bottom of the first post, but this is based off the maximum damage, regardless of monster's DP/Physical Resistance. I rarely have time to play and won't bother spending days just to find a Lv 150 Pure AP or HV Coon just to tell him to attack a low level monster.

Or did you mean just show you my Coon's damage? My Coon is just Lv 143 Pure HV Coon wearing Kooh's MyShop Set with poor accessories and innerwear compounds. I rarely play my Raccoon since I'm focusing on my main character.
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Old 9 Dec 2007   #36
nonoamno
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I mean your raccoon.
If you have free time, please give me the picture of stat, and damage of wild nail and one pair.
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Old 10 Dec 2007   #37
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good guide i like it
much simple to understand then other guides
straight to the point and its easier for noobs like me

thanks cujo if i need help ill ask you
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Old 13 Dec 2007   #38
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How about if I do 3 HV and 1 LK each level?
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Old 13 Dec 2007   #39
CujoEX
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Since you'll have less HV, then you'll only become weaker. Having extra LK can increase your critical hit ratio, but it's a gamble and is still based on 'luck.'
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Old 13 Dec 2007   #40
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Mm ok, so I guess all into HV all the way then haha. Thanks.

Edit: How useful is impelling rage?

Last edited by Akabane_ : 14 Dec 2007 at 12:09 AM.
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