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15 Dec 2007
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#41 | | also known as CujoEX
Join Date: Aug 2006
Posts: 2,633
| Impelling Rage (and Power Charging for your Third Job) are extremely useful when it comes to fighting mobs surrounding you. By the time you have Impelling Rage, you should be training with either Bug Bears or Santa Bears, and both maps have a high spawn rate which will help you level a lot faster than killing monsters one at a time.
If you don't equip yourself with well comped HP equipment, then the skill won't be that useful. If possible, try not to use Impelling Rage that will push an enemy into a wall; the damage will decrease if there's an obstacle in the way of the push. Keep in mind, the closer you are to the enemy and the more (current) HP (not maximum) you have, the more damage you'll deal to the enemy. | | (Offline)
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15 Dec 2007
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#42 | | Torrobie
Join Date: Nov 2007
Posts: 5
| Back to the whole galder throw and power blow thing. I noticed that, even if u had good equips powerblow doesn't out damage galder throw until very later on. At level 50 you will be doing 500 dmg or more. a level 10 glader throw beats this. Power blow was meant for AP coons. So it's useless for HV. although galder throw does cost alot of MP and money. It helps in early levels, power blow is the more affordable one. So you don't really NEED to master galder throw. For your only wasting like 2 tm points just to master it.
Galder throw
Pros-
-Helps level faster in the beginning
-Good dmg
-Lvl 10 galder throw is equivalent to a mastered powerblow at level 50+ when the skill becomes obsolete
-Lvl 10 galder throw uses the same amount of points as a mastered power blow.
Cons-
-Cost alot more money to buy
-Uses 100 galders per throw, so your gonna need to kill something that gives u pot money + galder throw money back. | | (Offline)
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16 Dec 2007
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#43 | | Hula Octopus
Join Date: Aug 2006
Posts: 19
| Ok so physical training is good then...
One last question (for now.. I think hehe): Sturdy Shield... do I really need it? I mean with all the eqs now with so much HV I was wondering if the points from SS could be put to better use elsewhere. | | (Offline)
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19 Dec 2007
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#44 | | also known as CujoEX
Join Date: Aug 2006
Posts: 2,633
| Galder Throw ignores monster's DP, so it'll always do 800 damage (1200 damage when critical) when mastered and if you can land the hit.
My Pure HV Coon outdamaged 800 on Swamp Shark and Arachnes around Lv 70~80. I used AP equipments because there's no use for HV damage until you get Wild Nail -- Power Blow is based on AP and Card Strike relies more on AP than HV.
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Sturdy Shield isn't really necessary for training when using a Pure HV (or AP/HV) Raccoon, but if you want to lower the damage to save on HP potions, then you can get Sturdy Shield to lower physical damage (however, you'll be using MP potions just for casting it). Like I said a bunch of times, if you want to get any of the optional skills mentioned in the guide, then you will have to sacrifice or delay on getting one of the higher level skills. | | (Offline)
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19 Dec 2007
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#45 | | Tutankhamen
Join Date: Sep 2007
Posts: 99
| Where did you get the calculations for the damage of One Pair and all that sort comparing a pure AP and pure HV Coon? http://fungaah.awardspace.com/
Was it that site? I got the AP amount but not the HV amount. Also, compared the total of the East Wind+Pet set and North Wind+Pet set and Card Strike does more damage with the East Wind set, that being the HV set. And since HV can be compounded into all of the East Wind set, and no AP into the North Wind set, makes it even more stronger. Yes I am a MyShop user is why I bring this up. Good thing I added it up to be sure.
Last edited by Raukue : 24 Jan 2008 at 03:34 AM.
Reason: Added
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20 Dec 2007
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#46 | | also known as CujoEX
Join Date: Aug 2006
Posts: 2,633
| I used a different site but it seems like the link is dead now. I guess the formula was a bit different, so I updated the first post using fungaah's calculator (I hope it's right). | | (Offline)
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20 Dec 2007
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#47 | | Tutankhamen
Join Date: Sep 2007
Posts: 99
| Should also note as the level gets higher, the damage gap between pure HV and pure AP's Card Strike, grows. Not by much though, I think just about a 2k difference at Lv.400. But yeah... pure HV, I love it. Tough getting there without either Power Blow nor Galder Throw but sort of easier since I have two other characters that helps make it easier.
I love this guide, really made me feel more confident being a pure HV Coon.
Last edited by Raukue : 24 Jan 2008 at 03:35 AM.
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28 Dec 2007
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#48 | | also known as CujoEX
Join Date: Aug 2006
Posts: 2,633
| There's a little trick I forgot to mention.
Since card skills rely on AP more, having an AP sword will come in handy. Unlike most weapons and other equipments, you can place a sword in the shortcut (macro) F-key slots. Even though it may take a bit more WT, I keep a well compounded AP sword on my first F-key set and switch to an HV sword on my second F-key set for Metamorphosis + Wild Nail. Just for fun, I also have an HP Choc Almond Stick on my Third F-key set for Impelling Rage and Power Charging. | | (Offline)
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28 Dec 2007
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#49 | | Banned
Join Date: Jun 2007
Posts: 678
| Lol wow i never knew we could do that. and BTW could you give me a recommendation of what Myshop set i should get for My pure HV coon? | | (Offline)
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29 Dec 2007
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#50 | | Anemone
Join Date: Dec 2007
Posts: 30
| uhmm...lol..its me CharlesMendoza01 let me know if u know me..
just wanna ask...my combo for now is CS(mastered)+Galder Throw(mastered) im level 53 for now..uhm..im a 3124 build...i put all AP until 50 then start training my HV..got pharaoh set...moon ring~health Bag...uhm..lvl10 compound Golden lion shield 100% dark attr..uhm..lvl10comp.Golden Sword 300%Soil Attr...uhm..what skill should i get next?..quick reply pl0x..hehe. | | (Offline)
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30 Dec 2007
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#51 | | Hula Octopus
Join Date: Aug 2006
Posts: 19
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Originally Posted by CujoEX There's a little trick I forgot to mention.
Since card skills rely on AP more, having an AP sword will come in handy. Unlike most weapons and other equipments, you can place a sword in the shortcut (macro) F-key slots. Even though it may take a bit more WT, I keep a well compounded AP sword on my first F-key set and switch to an HV sword on my second F-key set for Metamorphosis + Wild Nail. Just for fun, I also have an HP Choc Almond Stick on my Third F-key set for Impelling Rage and Power Charging. | Haha, if I was rich I might be bothered but getting there seems like a bit of work =P | | (Offline)
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30 Dec 2007
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#52 | | Coolem
Join Date: Aug 2006
Posts: 416
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Originally Posted by CujoEX There's a little trick I forgot to mention.
Since card skills rely on AP more, having an AP sword will come in handy. Unlike most weapons and other equipments, you can place a sword in the shortcut (macro) F-key slots. Even though it may take a bit more WT, I keep a well compounded AP sword on my first F-key set and switch to an HV sword on my second F-key set for Metamorphosis + Wild Nail. Just for fun, I also have an HP Choc Almond Stick on my Third F-key set for Impelling Rage and Power Charging. | Just want to add that any items that goes in the equip tab is able to be placed in the quickslot. This is how I cycle through my damage, drilling and weight item set.
__________________ Was the Original SilverDragon. Not some SilverDragon Insert Random Number (Though I've lost his Username:swt:)
Now the Blanks(alternating according to mood :lol:):
BlankshotEX 3142 lion ~~ BlankShot 1144 lion ~~~ BlankSlayer 4123 buff ~~~~ BlankShinobi 4123 buff
BlankDrifteR 2143 fox ~~ BlankFist 4123 bunny ~~ BlankXSilver 1432 dragon ~ Wildstrike 4141 fox
BlankXth 3124 coon ~~~~ BlankBst 3124 cat ~~~~~ BlankXSheepeh 1423 fatty ~ BlankRush 4123 bunny P.S. Click here and I'll be happy. It's gamersgift wtf? | | (Offline)
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31 Dec 2007
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#53 | | Tutankhamen
Join Date: Sep 2007
Posts: 99
| On that calculator site, it says Full House is HV and LK based. Heh, pure AP's loose out on that. Pure HV's will do about the same damage they do with One Pair, well about 5-10k difference and pure AP is a about a 12-16k ( depending on if you add no HV equips or do ) difference between One Pair and Full House.
Question though, is there anywhere to show information on 3rd Job Skills yet? I want to know if Full House is just like One Pair or does something more.
Also I calculated ( with that site) and... to put AP equips, the lv.140 set from the Gacha Town Special, that is 700 AP if you include the pet. Comes out to 21,242 with One Pair at Lv.400. If it is compounded to 1000 AP, comes out to 22,622. But... if you have 100 HV on your equips, comes out to 23,358 damage. That is more than 1000 AP. Takes about 1170 AP to barely beat that. I have never compounded with AP or anything, so I dunno if anyone compounds to have such high AP.
So even so, 120 HV would beat that. Which I believe is easier to have, as I looked at the Lv.110 MyShop HV set and comes out to 106 HV if all comes out the lowest amount of HV compounded. Though to say, calculated with 1170 AP and 105 HV at Lv.150, HV still wins there. Just means the lower the level, the more AP will dominate but by the time you get One Pair you won't be so low. Then again at 1000 AP it still is less than 100 HV. So... if that is all done right, no point in carrying AP equips if it can't go beyond 1100 AP? Again I don't know how high AP equips can go, but unless it is at least 1170 AP added, you would be better off having 100 HV which is easily obtainable especially with MyShop.
Note: Not to mention the bit of AP you will get even with a HV weapon from MyShop. Even a pure AP Coon is better off having HV equips, as I just took a quick look adding those same stats on equips except putting all into AP with bonus points.
Last edited by Raukue : 24 Jan 2008 at 03:35 AM.
Reason: Added Note
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31 Dec 2007
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#54 | | is aiming at you
Join Date: Jul 2007
Posts: 1,595
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Originally Posted by Raukue On that calculator site, it says Full House is HV and LK based. Heh, pure AP's loose out on that. Pure HV's will do about the same damage they do with One Pair, well about 5-10k difference and pure AP is a about a 12-16k ( depending on if you add no HV equips or do ) difference between One Pair and Full House.
Question though, is there anywhere to show information on 3rd Job Skills yet? I want to know if Full House is just like One Pair or does something more.
Also I calculated ( with that site) and... to put AP equips, the lv.140 set from the Gacha Town Special, that is 700 AP if you include the pet. Comes out to 21,242 with One Pair at Lv.400. If it is compounded to 1000 AP, comes out to 22,622. But... if you have 100 HV on your equips, comes out to 23,358 damage. That is more than 1000 AP. Takes about 1170 AP to barely beat that. I have never compounded with AP or anything, so I dunno if anyone compounds to have such high AP.
So even so, 120 HV would beat that. Which I believe is easier to have, as I looked at the Lv.110 MyShop HV set and comes out to 106 HV if all comes out the lowest amount of HV compounded. Though to say, calculated with 1170 AP and 105 HV at Lv.150, HV still wins there. Just means the lower the level, the more AP will dominate but by the time you get One Pair you won't be so low. Then again at 1000 AP it still is less than 100 HV. So... if that is all done right, no point in carrying AP equips if it can't go beyond 1100 AP? Again I don't know how high AP equips can go, but unless it is at least 1170 AP added, you would be better off having 100 HV which is easily obtainable especially with MyShop.
Note: Not to mention the bit of AP you will get even with a HV weapon from MyShop. Even a pure AP Coon is better off having HV equips, as I just took a quick look adding those same stats on equips except putting all into AP with bonus points. | I'm quite sure that AP affect FH damage though I don't know the exact formula. Have to say that your calculation confused me, are we talking about Pure AP or Pure HV Coon? Without equipment in mind, there is no way for Pure HV beat Pure AP in One Pair damage.
Originally Posted by broken12 uhmm...lol..its me CharlesMendoza01 let me know if u know me..
just wanna ask...my combo for now is CS(mastered)+Galder Throw(mastered) im level 53 for now..uhm..im a 3124 build...i put all AP until 50 then start training my HV..got pharaoh set...moon ring~health Bag...uhm..lvl10 compound Golden lion shield 100% dark attr..uhm..lvl10comp.Golden Sword 300%Soil Attr...uhm..what skill should i get next?..quick reply pl0x..hehe. | There's now way you could get 300% Soil Attribute >_>, the most you could get is 160%. Read this guide for skill build duh.
Last edited by Ildanach : 31 Dec 2007 at 06:54 AM.
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31 Dec 2007
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#55 | | Tutankhamen
Join Date: Sep 2007
Posts: 99
| I didn't say a Pure HV beats a Pure AP with One Pair, I was only saying that a pure AP Coon and a pure HV Coon are better off having HV equips only. Pure AP Coon will still do 2k more damage with One Pair, equips or no equips, it will still be about 1-2k difference. Use this site: http://fungaah.awardspace.com/
Put in those stats I stated and see for yourself. The Dodge Master skill should be active. Let me try to explain it better though. As for Full House, on that site I just pasted, it says it is LK & HV based. That is all I have to go by.
These results are off a 4114 build and remember Dodge Master is active:
------------------------------------------------ AP Based Equips:
Lv.150 Pure HV Coon
AP 700
One Pair = 9,982
Lv.150 Pure AP Coon
AP 700
One Pair = 10,736 HV Based Equips:
Lv.150 Pure HV Coon
HV 100
One Pair = 12,098
Lv.150 Pure AP Coon
HV 100
One Pair = 12,852
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As you can see, Pure AP does out damage a Pure HV with One Pair, though it only be by 1-2k damage in the end. But as you can also see, to have HV on either a Pure HV or Pure AP Coon, will do more damage than having 700 AP. Even having 1000 AP on equips does not do more damage than having 100 HV on equips. I hope that makes more sense now, you can test it for yourself on that site.
Note: To see Full House, make Skunk Pouch to Lv.10 on that site, be sure you are on Pure Coon on there, and it says in the description that it is LK & HV based.
Edit: 1161 AP is equal to 100 HV apperently. I still would think it kind of hard to compound so much AP unless you were a MyShop user. Even then, would have to compound onto timed items really. So unless you have 1161 AP or more and some HV on equips, you are better off just sticking with all HV. If 200 HV is possible, would be better to have that if you cannot reach 2322 AP or over on equips. If you can manage to have a high AP like that and some HV, say 2100 AP and 160 HV, then that is even better for One Pair, if not, then try to stick to HV only for training without Meta.
Last edited by Raukue : 24 Jan 2008 at 03:36 AM.
Reason: Added Note and Edit
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13 Jan 2008
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#56 | | Torrobie
Join Date: Sep 2007
Posts: 2
| lol pie is health for u lol hey dude dose this real y work | | (Offline)
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13 Jan 2008
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#57 | | Anemone
Join Date: May 2007
Posts: 39
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Originally Posted by thexkiller01 how about mana reflector.? | at early lvls mana reflect is useless cos' your hv is not high enough to reflect+your mp sucks at low lvl and it's a drain on mp
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Raccoon says: MCDONALDS ALL THE WAY!!! | | (Offline)
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