In this forum I found some good builds for light dragons. But there is one unsatisfying point in those builds: they don't include Light Element. But Light Element is the biggest advantage of light magic over dark. It must be used. So, I decided to fill this gap and post my own light dragon builds.
I also think there is no need to learn both light aoe spells, Plasma Shock and Shining Burst, because they are similar. That's why I included only one in each build.
1432 Builds
At first, I want to say, that there is nothing wrong or crazy about 1432 light builds. Though most of trickster community agreed that 1423 is optimal for light dragons, 1432 has some evident advantages:
1. LK raises your accuracy, and accuracy is never excessive, even if you use light spells. Especially when fighting magic and sense opponents.
2. You get DP bonus with Light Element, so this way your character will be balanced.
3. LK protects you from critical hits, magic and gun attacks. So, it is another one defensive skill.
4. And don't forget that fighting is not the only aspect of trickster gameplay. There are also digging and compounding, and from that point of view the higher is your sense the better.
Build 1: Arrow Rush + Plasma Shock
1. Mana Arrow Lv 1
2. Invincible Casting
3. Mana Arrow Lv 9
4. Cure Lv 10
5. Bottle of Mana Lv 1
6. Mana Mist Lv 10
7. Mana Arrow Lv 10
8. Arrow Rush Lv 10
9. Mana Mist Mastered
10. Mana Arrow Mastered
11. Light Pact
12. Mana Ring Lv 10
13. Mana Shield Lv 10
14. Light Element Mastered
15. Rust Lv 5
16. Plasma Shock Mastered
Total TM = 115
Build 2: Arrow Rush + Shining Burst
1. Mana Arrow Lv 1
2. Invincible Casting
3. Mana Arrow Lv 9
4. Cure Lv 10
5. Bottle of Mana Lv 1
6. Mana Mist Lv 10
7. Mana Arrow Lv 10
8. Arrow Rush Lv 10
9. Mana Mist Mastered
10. Mana Arrow Mastered
11. Light Pact
12. Mana Storm Lv 10
13. Mana Shield Lv 10
14. Light Element Mastered
15. Light Arrow Lv 10
16. Shining Burst Mastered
Total TM 121
1423 Builds
These are traditional builds for light mages. Take them if you prefer Mana Ring over Arrow Rush.
Build 3: Mana Ring + Plasma Shock
1. Mana Arrow Lv 1
2. Invincible Casting
3. Mana Ring Mastered
4. Cure Lv 10
5. Bottle of Mana Lv 1
6. Mana Mist Lv 10
7. Mana Ring Booster Mastered
8. Mana Mist Mastered
9. Light Pact
10. Light Arrow Lv 10
11. Mana Shield Lv 10
12. Light Element Mastered
13. Rust Lv 1
14. Plasma Shock Mastered
Total TM = 115
Build 4: Mana Ring + Shining Burst
1. Mana Arrow Lv 1
2. Invincible Casting
3. Mana Ring Mastered
4. Cure Lv 10
5. Bottle of Mana Lv 1
6. Mana Mist Lv 10
7. Mana Ring Booster Mastered
8. Mana Mist Mastered
9. Light Pact
10. Light Arrow Lv 10
11. Mana Shield Lv 10
12. Light Element Mastered
13. Mana Storm Lv 10
14. Shining Burst Mastered
Total TM = 125
NOTE:
1. As you may have noticed, Plasma Shock builds require less points than Shining Burst builds. But Shining Burst is more powerful skill and has less activation time. It is up to you to decide what is better.
2. Instead of Rust you can take any other spell you want or save points for 3rd job. I put Rust in these builds because it is most popular auxiliary skill.
3. You may also consider what 3rd job to choose. I recommend Wizard (a hybrid type) because:
A. The only offensive priest spell (Holy Lance) is just weak, weaker then 2nd job spells.
B. Wizard gets nice fast elemental skills that are good in combos.
And if you choose Wizard, check what spells you will need as prerequisites.
4. For detailed explanation of these skills you can look here
http://www.mytrickster.net/forum/mag...engrished.html
or here
http://www.tricksterwiki.info/h/A5B9...2C6BBBBCE.html
Please, post what you think about these builds.