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Old 9 Apr 2007   #1
ZionDigga
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1432 and 1423 builds for light dragons

In this forum I found some good builds for light dragons. But there is one unsatisfying point in those builds: they don't include Light Element. But Light Element is the biggest advantage of light magic over dark. It must be used. So, I decided to fill this gap and post my own light dragon builds.

I also think there is no need to learn both light aoe spells, Plasma Shock and Shining Burst, because they are similar. That's why I included only one in each build.

1432 Builds

At first, I want to say, that there is nothing wrong or crazy about 1432 light builds. Though most of trickster community agreed that 1423 is optimal for light dragons, 1432 has some evident advantages:

1. LK raises your accuracy, and accuracy is never excessive, even if you use light spells. Especially when fighting magic and sense opponents.
2. You get DP bonus with Light Element, so this way your character will be balanced.
3. LK protects you from critical hits, magic and gun attacks. So, it is another one defensive skill.
4. And don't forget that fighting is not the only aspect of trickster gameplay. There are also digging and compounding, and from that point of view the higher is your sense the better.

Build 1: Arrow Rush + Plasma Shock

1. Mana Arrow Lv 1
2. Invincible Casting
3. Mana Arrow Lv 9
4. Cure Lv 10
5. Bottle of Mana Lv 1
6. Mana Mist Lv 10
7. Mana Arrow Lv 10
8. Arrow Rush Lv 10
9. Mana Mist Mastered
10. Mana Arrow Mastered

11. Light Pact
12. Mana Ring Lv 10
13. Mana Shield Lv 10
14. Light Element Mastered
15. Rust Lv 5
16. Plasma Shock Mastered

Total TM = 115

Build 2: Arrow Rush + Shining Burst

1. Mana Arrow Lv 1
2. Invincible Casting
3. Mana Arrow Lv 9
4. Cure Lv 10
5. Bottle of Mana Lv 1
6. Mana Mist Lv 10
7. Mana Arrow Lv 10
8. Arrow Rush Lv 10
9. Mana Mist Mastered
10. Mana Arrow Mastered

11. Light Pact
12. Mana Storm Lv 10
13. Mana Shield Lv 10
14. Light Element Mastered
15. Light Arrow Lv 10
16. Shining Burst Mastered

Total TM 121

1423 Builds

These are traditional builds for light mages. Take them if you prefer Mana Ring over Arrow Rush.

Build 3: Mana Ring + Plasma Shock

1. Mana Arrow Lv 1
2. Invincible Casting
3. Mana Ring Mastered
4. Cure Lv 10
5. Bottle of Mana Lv 1
6. Mana Mist Lv 10
7. Mana Ring Booster Mastered
8. Mana Mist Mastered

9. Light Pact
10. Light Arrow Lv 10
11. Mana Shield Lv 10
12. Light Element Mastered
13. Rust Lv 1
14. Plasma Shock Mastered

Total TM = 115

Build 4: Mana Ring + Shining Burst

1. Mana Arrow Lv 1
2. Invincible Casting
3. Mana Ring Mastered
4. Cure Lv 10
5. Bottle of Mana Lv 1
6. Mana Mist Lv 10
7. Mana Ring Booster Mastered
8. Mana Mist Mastered

9. Light Pact
10. Light Arrow Lv 10
11. Mana Shield Lv 10
12. Light Element Mastered
13. Mana Storm Lv 10
14. Shining Burst Mastered

Total TM = 125

NOTE:
1. As you may have noticed, Plasma Shock builds require less points than Shining Burst builds. But Shining Burst is more powerful skill and has less activation time. It is up to you to decide what is better.

2. Instead of Rust you can take any other spell you want or save points for 3rd job. I put Rust in these builds because it is most popular auxiliary skill.

3. You may also consider what 3rd job to choose. I recommend Wizard (a hybrid type) because:
A. The only offensive priest spell (Holy Lance) is just weak, weaker then 2nd job spells.
B. Wizard gets nice fast elemental skills that are good in combos.
And if you choose Wizard, check what spells you will need as prerequisites.

4. For detailed explanation of these skills you can look here
http://www.mytrickster.net/forum/mag...engrished.html

or here
http://www.tricksterwiki.info/h/A5B9...2C6BBBBCE.html

Please, post what you think about these builds.

Last edited by ZionDigga : 9 Apr 2007 at 06:08 AM.
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Old 9 Apr 2007   #2
bochupgal
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i'm a 1432 light ring dragon... seems like u recommend 1423 if u wanna get ring. The only problem with my build is the HP and DP as u said, but i made up for it with HP shield and DP hat. The 3 in luck helped me get more hits in the earlier levels with ring. Of coz, at my current lvl, the dmg from ring is actually quite bad compared to arrow rush. But i'm so used to ring that i can't stand the casting time for arrow rush. I'm kinda used to hit and run. Even the casting time from light arrow pissed me off sometimes.

You also have light element for all your builds. Is that recommended? I didn't think of getting it initially. :)
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Old 9 Apr 2007   #3
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good guide [Approved]
i'm a light mage as well because i like the sense of being "nice"

and i agree 1423 is nice even with an AR in your build i just need to master my AR ;p
and light element is gonna boost our def as a 1423 so much + reflect melee dmg back nicely

here i got a light video filmed in JTO from a special friend that has gone back to Jto and left Eto
the mage in the video is 1414 i believe, give me like 1 hour to host on youtube


Last edited by Ronin : 9 Apr 2007 at 01:00 PM.
 
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Old 13 Apr 2007   #4
takiasuuuu
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light mages dont need arrow rush 0_0 waste of points. then theres really no point in getting the necessarylight skills
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Old 19 Apr 2007   #5
dragon4
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What's the name of the song in the background?
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Old 19 Apr 2007   #6
AsianSpice
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Originally Posted by takiasuuuu View Post
light mages dont need arrow rush 0_0 waste of points. then theres really no point in getting the necessarylight skills
i kinda agree.

i suggest getting mana storm. loveeee the aoe
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Old 19 Apr 2007   #7
Zykei
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Originally Posted by takiasuuuu View Post
light mages dont need arrow rush 0_0 waste of points. then theres really no point in getting the necessarylight skills
The point in getting AR is to kill faster. Faster kills = more TM levels. More TM levels = more lights skills!
Sure, Light mages don't NEED AR, but many prefer it over Ring due to the amount of dmg AR can pump out.
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Old 19 Apr 2007   #8
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trust me i use to be a pure light but i had to resset my ring booster + rings because they were so annoying and money wasting due to how much mp they need for the little damage at lv 90+ so once i got AR i was like....wow what have i been missing
 
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Old 26 May 2007   #9
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Im going arrow-shining burst.
1)is mana shield that good?
2)AR VS Light Arrow. If you have 1, do you need the other?
3)Why not put in Rust?

This is a good guide, but I'm still curious
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Old 26 May 2007   #10
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why would arrow rush be a waste?
3rd job pure, requires a level 10 mana arrow AND level 10 Light Arrow

both dark/light dragon's don't require arrow rush, but they require mana arrow
so what's wrong with getting arrow rush for light, it's one the most powerful attacks in the game
 
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Old 27 May 2007   #11
chaoslucifer
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Originally Posted by AsianSpice View Post
i kinda agree.

i suggest getting mana storm. loveeee the aoe

well....... i mastered mana arrow/rush/ring/booster/storm/light arrow/light wave/rust/mist/mana shield/cure?

just to simply put i got all 1st job skills except web and all 2nd job skills =x
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Old 28 May 2007   #12
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Originally Posted by Kowiz View Post
why would arrow rush be a waste?
3rd job pure, requires a level 10 mana arrow AND level 10 Light Arrow

both dark/light dragon's don't require arrow rush, but they require mana arrow
so what's wrong with getting arrow rush for light, it's one the most powerful attacks in the game
AS one of the older light mages...I can agree. If any of you are to do some reasearch the maxc dmg that can dealt by light skills is absolute garabge in comparison to the dark line. Although you can skip Rush earlier, you WILL want to pick it up later due to the extreme difference in damage it does in comparison to your light skills.
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Old 3 Jun 2007   #13
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Originally Posted by dragon4 View Post
What's the name of the song in the background?
Sounds like something by TMRevolution.
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Old 4 Jun 2007   #14
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just wondering why there was no 1414 build here (i'm not advocating, just curious)?

I've played a 1414 light drag going 90 (can't remember the TMlvl but it was rather high due to card quests) MR-HA-MS build and i had no problem whatsoever.

honestly power is not everything. sometimes speed plays a major role on how to win.
MR people would generaly agree with me that in using MR you learned the sacred and holy art of Hit and Run. how a bout Hit, Swerve and Hit again? ever tried it?
I played against a DarkDrag once in pvp (i'm not saying thay're weak, i actually ate most of his Hellfires and winced more than once) but he had trouble in casting. Why?
Guess why? ...... Cure.

Note: when you cast cure, you point your cursor at your char, and NOT ON THE OTHER CHAR which is attacking you.

His biggest mistake is stopping in spamming cure and started casting on me. I was spamming cat heal (so my pointer stayed on him. i don't use cure cause i'm afraid i get to cure him on mistake. also it allowed me to maneuver around him, letting rings fly) and generaly walking in a zigzag, all the while casting my MRs, and MS when he started curing again. I don't know why but he suddenly faced me and started casting something (he didn't finish anyway) and I saw the opening. almost immedietly MR then HA then MR again.
He died.


Lesson: Just because something wasn't done before, or didn't work, doesn't mean it's impossible.
also the other drag probably didn't expect me to have tons, and I mean TONS (my headgear and accesories + pet were the only MA, rest combi of MD, DP, LK but mostly HP), of HP so he paid for the mistake.

Power is useless if your immobilized because your casting CURE. I'm not an experienced light dragon but i'm experienced making people panic, causing them to make mistakes. if your curing and the enemy is dishing out not so strong damage but is dishing them out non-stop and faster than your fastest spell, i'll worry the hell out.
Some don't recommend cat heal and prefer cure but then, maybe you haven't seen it, used it, or don't know how to use it. some like AR over MR for damage, but then again it all goes down to how you use the spell, not how the spell used you.

just think about it.
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Old 12 Jun 2007   #15
kastrum
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I have a few questions. Why is Mana Shield suggested? Is it that important? Isn't our MD high enough? Is it just for Light Element? Has anyone had experience with Light Element?

Thanks.
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Old 12 Jun 2007   #16
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Originally Posted by kastrum View Post
I have a few questions. Why is Mana Shield suggested? Is it that important? Isn't our MD high enough? Is it just for Light Element? Has anyone had experience with Light Element?

Thanks.
There's a 2nd/3rd job skill that has MS as a prerequisite.

It might be a dark skill that I'm thinking about though...
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Old 15 Jun 2007   #17
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Mana Shield is the prereq of Light Element
 
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Old 24 Jun 2007   #18
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erm what to do with bonus points then? im taking ur 1432 Build 2 guide =D
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Old 24 Jun 2007   #19
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Originally Posted by Ronin View Post
and light element is gonna boost our def as a 1423 so much + reflect melee dmg back nicely
wrong light element is dp, md and light defense boost, dark element is dark defense and physical 36% reflect

^^
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Old 25 Jun 2007   #20
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erm can anybody help with my question above pls >_<
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