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22 Apr 2007
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#21 | | <3
Join Date: Nov 2006
Posts: 141
| Thanks for the guide~ I messed up on my Water/Wind so I changed to a Wind/Earth...xD
I raised Mana Web though. v.v;;
Nice Guide though~ I can see where I messed up!
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30 Apr 2007
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#22 | | Fire Golem
Join Date: Apr 2007
Posts: 466
| Great guide indeed! I really really wanted to go for some AoE skills, but since I am 1432, I guess I'll have to leave that to another character. I love my current stat, so I guess just a little planning around should work fine. I think Water/Lighting it is. Thanks so much for posting this.
LaCelestina
__________________ Thanks Kuda. ^^  | | (Offline)
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2 May 2007
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#23 | | Anemone
Join Date: Feb 2007
Posts: 78
| Sorry guys, I had finals and couldn't post for a while.
To answer your questions:
hey123- all of the skills' damage goes up with MA. To get a better idea of the exact numbers, check out Minty's guide. Some of the skills' power levels are different in eTrickster, but I'm pretty sure the formulas stayed the same. http://www.mytrickster.net/forum/mag...eep-class.html
angelsheep- here is a link to the magic type character sheet for kTrickster: http://game3.netmarble.net/cp_site/t..._job_magic.asp
jmadeline- Aurvandil summed up the differences very well, however also remember that higher luck means higher critical chance as well. | | (Offline)
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15 May 2007
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#24 | | Torrobie
Join Date: Feb 2007
Posts: 4
| Thanks for the guide ^^
i wanted to create a sheep with high dmg... i think ill have the fire and lightning skills.
But what is AoE ? xD
__________________ Bardand Entretainer | | (Offline)
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15 May 2007
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#25 | | Fire Golem
Join Date: Apr 2007
Posts: 466
| AoE stands for Area of Effect. Pretty much any spells/skills that attack more than one monster, adding those surrounding the main target.
LaCelestina
__________________ Thanks Kuda. ^^  | | (Offline)
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15 May 2007
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#26 | | ®€¤ž
Join Date: May 2007
Posts: 890
| Many way AoE is used though o.O
Splash damage is when you hit a monster and the damage "Splash" around the surrounding area, causing damage around nearby enemy that are near your target
AoE- area of effect- mean that you can choose a whole area for your skill to take effect such as deal damage to the area inside the cursor, to heal or buff the area, or to curse/despell/debuff an area
splash is not the same as AoE but they are similar due to the fact that the damage you are dealing is within a radius and it will deal damage to multiple targets within that radius | | (Offline)
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16 May 2007
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#27 | | Torrobie
Join Date: Dec 2006
Posts: 3
| ey... um... what do you guys think on what element i should pick?
i have lv 47 sheep TM lv 48 build 1432
skills:
lv 10 mana arrow
invincible casting
lv 10 cure
lv 10 mana ring
lv 5 mana storm | | (Offline)
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20 May 2007
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#28 | | Soki
Join Date: Aug 2006
Posts: 548
| After looking at this very good guide, I was wondering if I should continue making my Sheep into a Wind/Earth Bard.
Build:
-1414 (All points to MA)
Skills:
- 10 Cure
- 1 Bottle of Mana
- 10 Mana Ring
- 10 Mana Storm
Or is a 1441 Wind/Earth Bard would be better? | | (Offline)
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20 May 2007
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#29 | | Guest | you know, with this guide, i think it has convinced me it's time to get arrow rush, coz it is frikkin powerful and i have quite alot of TM points leftover and will get accumulate more in the future so it doesn't matter
TM points are for you to USE afterall | |
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20 May 2007
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#30 | | Kilimanjaro
Join Date: Mar 2007
Posts: 275
| zeusbenedict
Hmm, normally the idea is to pick the elements, then get the attack skills. In any case, though, the 1432 and mana ring makes Fire an option. The lack of charm means you'll need Lightning instead of Earth. Although you picked up mana storm instead of arrow, that won't be an issue until you reach your third job so you have plenty of TM to get it.
I would definatly suggest NOT getting any more Storm, though. It's not a prereq to anything, fire MAY be able to replace it and you're lacking in Mist of Mana (which NO ONE should be without. More damage FTW). May, 21st Edit: In all honesty, you DON'T need to be so worried about how your skills match your elements. If you want to be a water/lightning sheep (both elements ask for mana arrow) with ring/storm then go ahead: you'll have plenty of time to get Arrow before it becomes a problem. If anything makes a difference, it's your build: high sense/low charm IS suitable for Lightning, fire, and water and bad for earth and wind. Thus being a Lightning/Fire or Water/Lightning sheep will be best. YOU WILL get Mist of Mana though, and fast!
Siraulo
1414 is VERY much the way to go. Wind is a VERY close range weapon while earth's long cast time will need someone (i.e you) to hold the mob there while you cast it. That screams out a desperate need for lots of defense. Meanwhile, both elements are very accurate, so alot of Luk isn't needed.
Thus, go 1414.
Last edited by dakar : 21 May 2007 at 01:57 PM.
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21 May 2007
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#31 | | Anemone
Join Date: Feb 2007
Posts: 78
| In this guide, I'm using AoE to mean any skill that hits more then one monster.
Its technically not the correct term, I'm just using it in a very broad manner.
Zeus and Siraulo,
I agree with Dakar. Siraulo, you are right on track with Earth/Wind, I would have waited to get Storm, but it's fine that you have it now.
Mist of Mana is probably every mage's most important skill. | | (Offline)
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21 May 2007
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#32 | | Kilimanjaro
Join Date: Mar 2007
Posts: 275
| sunchip:
That works well. As it is, the 'requirements' in all of the elements are for skills above TM 100 (some only show up in the third job, and that's if you don't go hybrid), so if you just want to go your own way then go right ahead.
Sidenote, I'm adding something to what I said to Zeus on my post above. | | (Offline)
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21 May 2007
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#33 | | ®€¤ž
Join Date: May 2007
Posts: 890
| Mist of Mana is a very important skill but I see that some people doesn't even use it at all.
they all waste TM on more attack skills it seem.
That's wasteful and i wont make that kinda mistake with my mage... more damage please!!  | | (Offline)
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22 May 2007
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#34 | | Soki
Join Date: Aug 2006
Posts: 548
| I was also wondering if I should master Mist of Mana or just save up for some other 2nd. Job Skills.
Last edited by Siraulo : 22 May 2007 at 02:23 AM.
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22 May 2007
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#35 | | Torrobie
Join Date: Dec 2006
Posts: 3
| LOL! i havent read your posts until now, but i also got arrow rush (XD) for my sheep and now its lv 6 or 7 i think... is that good or bad?????? | | (Offline)
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22 May 2007
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#36 | | Anemone
Join Date: Feb 2007
Posts: 78
| Arrow rush is fine if you go Lightning/Fire. Since you have both arrow and ring those elements are probably the best.
After rush, finish mist, then start on lightning skills. | | (Offline)
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22 May 2007
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#37 | | ®€¤ž
Join Date: May 2007
Posts: 890
|
Originally Posted by Siraulo I was also wondering if I should master Mist of Mana or just save up for some other 2nd. Job Skills. |
for some people they have it up at around lvl 8 range and master it when they got extra points lying around.
Remember that some 2nd and 3rd job skill arent even out yet so just saving too much is useless once you enter the high lvl range. | | (Offline)
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23 May 2007
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#38 | | Anemone
Join Date: Feb 2007
Posts: 78
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Originally Posted by Rexz for some people they have it up at around lvl 8 range and master it when they got extra points lying around.
Remember that some 2nd and 3rd job skill arent even out yet so just saving too much is useless once you enter the high lvl range. |
Yes, I left mist at level 10, then leveled and mastered my first wind skill, then I went back and mastered Mist. | | (Offline)
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23 May 2007
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#39 | | Torrobie
Join Date: Apr 2007
Posts: 1
| I would consider for the first job skill along with element selecting.
example
I have a Sheep 1423 going to arrow rush 10 and will be select Water and Wind. Status direct to MA and some DP and LK
Because I think the fire is highest damage but lowest accuracy, arrow rush might be replace for fire in comparable damage and better accuracy and with no element atribute would be useful in other situation.
Water would help for hit and run and wind can be use for AOE | | (Offline)
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24 May 2007
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#40 | | Torrobie
Join Date: May 2007
Posts: 5
| hi.. im new for being a sheep here..
ive seen "Anchors" post and he said that..
water is really accurate and doesnt need high sense at all..
so for being a "wind+water" sheep..
a good build is 1414.. (which is my build)
-so i just want to know what skills and the lvl of the skills if i want to be a water+wind sheep...
-thanks in advance..!!!!!!!! | | (Offline)
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