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2 Jan 2008
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#21 | | Torrobie
Join Date: Jul 2007
Posts: 3
| ok i will master my attack skills sooner....but for the bolster its too late ><:frown: it just mastered it...........i might use the reset skill though.but what useful skill would you prefer that i should learn? | | (Offline)
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2 Jan 2008
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#22 | | unlucky
Join Date: Aug 2006
Posts: 2,361
| I would focus on the attack spells in this order:
Wind blade (master)
Cleaving terra (master)
Mana ring (10 or master)
Mana storm (10)
Whirlwind (master)
job3 attack spells (master)
This is just the order I prefer (and MR and storm can fit before or after terra), but you can move stuff around as you see fit, as long as you already meet the TM level requirement. If you already have mastered terra and blade, however, the rest is almost all "extra" - if you find you really like bolster ballad, then you might consider keeping it - but MR (and storm, a bit) will help you level a bit faster.
__________________ welcome to the character garage ライトの魔法が最高! OCD for shiny, tanker priest, 1414 MA, 195/192, Anchors
white wind, spell-spam soul master, 1414 MA, 155/140, Vadise
bomberman, mine fiend thief master, 1144 LK, 155/143, AgriasOaks
overgrown turtle, melee/DOT wizard, 4411 HP, 151/149, GigaBowser
growly pup, meta gambler, 4114 HV, 148/133, Gallon
st. ajora, earth/wind/dark witch, 1423 MA, 145/129, AlmaBeoulve
lost dog, unlucky scientist, 4141 LK, 145/136, KevinHutchings character count: 27-ten are mages- down with leveling! grinding sucks!  | | (Offline)
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2 Jan 2008
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#23 | | Torrobie
Join Date: Jul 2007
Posts: 3
| ok thanks but i do 2 hits at bugbears using wind blade or cleaving....i dont use MR or MS..im used to using the two AoEs:lightning: ..at lvl 120 im gonna move to tech 4 to kill those bettle things which are wind weak  enguin: | | (Offline)
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26 Jan 2008
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#24 | | Anemone
Join Date: Jan 2008
Posts: 39
| How does a Wind/Earth bard level TM? WIth AR I can one hit kill monsters about 30 levels higher than me. Will TM be a problem later on since I will skip AR?
What is the casting time on Cleaving Terra? Is it strong enough to one hit kill monsters at my level?
Do AOE spells miss? I heard that Cleaving Terra targest the ground instead of the monster, so can that spell miss? | | (Offline)
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6 Feb 2008
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#25 | | Hula Octopus
Join Date: Jan 2008
Posts: 10
| ehms . can any1 help ? im a lv28 sheep O_O followinq this guide, and im stuck at lv28 now ... where can i train to get high exp and not waste LOTS of pots, and does any 1 know whad lv to use mana rinq, cause my mana rinq is now lv4 or 5 ( im not sure) and it keep missing and misses the monster ==" ..............
ME NEED PLACE TO TRAIN D:
__________________ >mekoPEEPS<Lv.28 sheep :P | | (Offline)
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9 Feb 2008
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#26 | | Anemone
Join Date: Feb 2007
Posts: 77
| Hey guys, sorry for being away for so long. Guide has been updated.
VRViperII:
Not anymore then usual, while with Arrow Rush you can OHKO one enemy, you can 2hko a bunch of monsters at once with Terra+Blade
kikoHHEARTTS:
Errr, I'm not sure. It's been a while. Try looking at a leveling guide for Magic users. | | (Offline)
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9 Feb 2008
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#27 | | Anemone
Join Date: Jan 2008
Posts: 39
| Should I upgrade my equips with DP or HP if I am 1414? | | (Offline)
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11 Feb 2008
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#28 | | Anemone
Join Date: Feb 2007
Posts: 77
|
Originally Posted by VRViperII Should I upgrade my equips with DP or HP if I am 1414? | Luck if possible.
If you don't have that option, refine for defense as much as you can and then compound HP on. | | (Offline)
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11 Feb 2008
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#29 | | Hula Octopus
Join Date: Dec 2007
Posts: 10
| will wind/earth be able to go bossing >.< ?
i plan to go bossing only with 2 of my friends,a dark dragon and a lion.
so i was thinking of using Whirlwind,spamming my spells (mana ring etc. ) at the same time, and sort of tank there while my friends attacks the boss.
will it work ? | | (Offline)
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13 Feb 2008
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#30 | | Torrobie
Join Date: Jul 2007
Posts: 2
| UR Build lvly thingy hey man i lvl mana arrow to master and i didnt get ring at all,,,????!!!??!
wat do i doo
im lvl 70 somethin and i have mist of mana lvl 10 and wind blade mastered and cleaving terra lvl 3 and i have mana arrow and all but i dont use ever unless bossing and i have to fight from a distance..
wat do i doo any recomendations ur online right now plz answer !!!
XDDDD ad me too if u want my name is:
XxStupidxX or xXStupidXx i dont know i forgot.. but um add me | | (Offline)
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20 Feb 2008
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#31 | | Anemone
Join Date: Jun 2007
Posts: 39
| hey. Can i go 1432 or 1441 if i have a golden mole vest? Or should i go 1423? Also, is it worth it getting ring booster? Great Guide!
__________________ LOL??????????????????????????????  enguin: | | (Offline)
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21 Feb 2008
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#32 | | Anemone
Join Date: Jun 2007
Posts: 39
|
Originally Posted by Anchors Galvest is great in combination with cleaving terra, which has large enough range made even larger by its AoE... meaning you can pretty much pull any monsters you can (and in some cases can't) see into its range.
Wind Blade fails on occasion before it's mastered. It's worth mastering, though... I don't know why anyone who has it would leave it unmastered. | So basically, you stand there with typhoon on and spamming cleaving terra.
And a question, how are wind earth sheep money wise and potion wise?
__________________ LOL??????????????????????????????  enguin: | | (Offline)
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23 Feb 2008
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#33 | | Torrobie
Join Date: Jun 2007
Posts: 9
| Would it work if I lvled Mana storm before mana ring? | | (Offline)
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23 Feb 2008
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#34 | | unlucky
Join Date: Aug 2006
Posts: 2,361
| @williwaw
Of course you can, even without a GMV - just don't get hit. xD There's a ton of HP gear out, now, though, so you could probably still tank (for blade spam or galvest or whatever) - you'd just be spamming cure more often.
While galvesting, you can spam terra, but if your targets are already within range, you could just spam wind blade. I don't think monsters generally last long enough anymore for galvest to be all that useful except in very specific, high-spawn or specific-location-spawn areas (ice dungeon 3, any phantom school room, specific event maps, etc).
As for potion consumption... Wind blade at very high MA may be the most efficient spell you can get, whether you're 50 or 250. At lower levels with very high MA, cleaving terra is also incredibly MP-efficient if you can OHKO mobs with it (it's possible with myshop at 70-80), but terra is harder to OHKO with (and huge mobs generally become more and more sparse as you level).
@coal
Mana storm is really slow to train with... but terra + storm isn't so bad. If you can get some good MA gear, this combo becomes a killing combo, and terra is so accurate that you can actually hit 150+ monsters the moment you get the spell (although storm has kind of crappy accuracy).
Wind blade + MR or terra is much faster, though, I think.
__________________ welcome to the character garage ライトの魔法が最高! OCD for shiny, tanker priest, 1414 MA, 195/192, Anchors
white wind, spell-spam soul master, 1414 MA, 155/140, Vadise
bomberman, mine fiend thief master, 1144 LK, 155/143, AgriasOaks
overgrown turtle, melee/DOT wizard, 4411 HP, 151/149, GigaBowser
growly pup, meta gambler, 4114 HV, 148/133, Gallon
st. ajora, earth/wind/dark witch, 1423 MA, 145/129, AlmaBeoulve
lost dog, unlucky scientist, 4141 LK, 145/136, KevinHutchings character count: 27-ten are mages- down with leveling! grinding sucks! 
Last edited by Anchors : 23 Feb 2008 at 07:28 PM.
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23 Feb 2008
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#35 | | Anemone
Join Date: Jun 2007
Posts: 39
| ok thanks. So basically, wind blade is the best skill in 2nd job maybe? Also, when will the guide be done sacchari?
__________________ LOL??????????????????????????????  enguin: | | (Offline)
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23 Feb 2008
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#36 | | Torrobie
Join Date: Jun 2007
Posts: 9
| K thx Anchors, I just dont like MR's accuracy :) | | (Offline)
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23 Feb 2008
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#37 | | Anemone
Join Date: Jan 2008
Posts: 43
| this is just a comment/suggestion:
master terra 1st.
i tried doing this, and it worked out very well for me
with mastered terra, i could train at path to oops wharf when i 1st got it
with maxed (not mastered) mist, i could kill them in 2 terras
terra has one of the largest aoe range out of any magic skills in this game
i have been training at path to oops wharf from lvl 55-75 in less than a week
which is pretty fast since:
-im training others with exp set at (me:20%, others:40%, others: 40%)
-there are many people tagging the monsters im trying to kill
with wind blade, i have to walk straight up to the monster to hit it
lvl 1 mana arrow actually does more damage than a lvl 10 mana ring
even though mana ring has splash, i would not need the splash with my terra
mana ring also uses up 160mp while lvl 1 mana arrow uses 50
i find that using mana arrow i way better. mana ring should be held off until u need it to add summon boulder. | | (Offline)
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24 Feb 2008
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#38 | | Anemone
Join Date: Jun 2007
Posts: 39
| is it fine to leave mana ring AND storm at level ten?
__________________ LOL??????????????????????????????  enguin: | | (Offline)
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24 Feb 2008
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#39 | | unlucky
Join Date: Aug 2006
Posts: 2,361
| 10 MR's accuracy is better than 10 storm's, I think... or they're close, at least. At level 55, I missed similarly with either in art room on separate 1414 sheep.
For wind blade vs terra, wind blade, because of its speed, allows you to take on very high-level monsters. With MR and wind blade, I soloed my wind sheep from 61 to 80 at art room - I tried art room with an earth sheep, too, but it was actually much slower, even after I got storm, because the art room monsters aren't tankable at those low levels. (At lower levels, because you can't walk into a mob and survive the 1.5s cast time, it's hard to take advantage of terra's crazy AoE.)
Unless you have absolutely no LK gear, I'd recommend getting wind blade (and MR) first. Terra is something that's great a little later on, but wind blade is great the instant you master it, pretty much regardless of level.
Incidentally, training on monsters that are lower level than you nets you an exp penalty... You might consider moving from path to oops to somewhere a little more advanced.
<edit>10 MR/10 storm are probably fine. I would really recommend mastering MR and getting MR booster eventually, though - the speed is really nice when you have really high MA.
__________________ welcome to the character garage ライトの魔法が最高! OCD for shiny, tanker priest, 1414 MA, 195/192, Anchors
white wind, spell-spam soul master, 1414 MA, 155/140, Vadise
bomberman, mine fiend thief master, 1144 LK, 155/143, AgriasOaks
overgrown turtle, melee/DOT wizard, 4411 HP, 151/149, GigaBowser
growly pup, meta gambler, 4114 HV, 148/133, Gallon
st. ajora, earth/wind/dark witch, 1423 MA, 145/129, AlmaBeoulve
lost dog, unlucky scientist, 4141 LK, 145/136, KevinHutchings character count: 27-ten are mages- down with leveling! grinding sucks!  | | (Offline)
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4 Mar 2008
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#40 | | Torrobie
Join Date: Mar 2008
Posts: 1
| Noobs listen up here is a guide for you Ok when you first start out for a lvl 1 charcter always upgrade your build like :
Buffalo and bunny: AP
Sheep and dragon:MA
Fox and lion: DA or WT (if you like to loot and get items)
Cat and raccoon: anything really just take any build but if you want to survive longer on these guys build up HP.
Ok for 2nd job use these skills:
Buffalo: go pure trust me it will help you in the long run
Bunny: pure as well cause youll need the skills Quad punch and Triple punch
Sheep: eitherway would be fine but i would choose pure that way you dont have to wait till a high tm lvl to use light or dark skills
Dragon: go either dark or light but go light because you can heal faster, but choose dark for more attacks
Fow: go pure trust me youll pwn anybody with that hide skill 
Lion: either way
Cat: depends on what you choose
Raccoon: go pure if you chose card skills
Well thats all to help you noobs but if you need any help just ask my sheep Lady8 and ill help you lvl or learn skills. | | (Offline)
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