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Old 14 Apr 2007   #41
Emouse
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What kroasura said. As was briefly discussed in the thread already (cough) getting L5 stone strike at the start doesn't slow down your gun skills at all (you get all the TM points you need by the level you can actually learn the skills). You want it in the long run as a pre-prerequisite for Lucky 7s anyway, and having it for pre-gun levelling makes life easier, so there's really no reason NOT to get L5 stone strike at the start for the sake of your sanity.
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Old 15 Apr 2007   #42
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All these guides suck. Why doesnt anyone do a default build? Im tired of searching. -_- 2341, is it that hard to ask for?
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Old 15 Apr 2007   #43
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can foxes use guns?
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Old 16 Apr 2007   #44
Seimei
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yes, foxes CAN use gun but it isnt recommended, because they do not get any skills for them in second job ._.
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Old 17 Apr 2007   #45
Junkii
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I JUST downloaded and installed the game and am interested in being a lion. I'm not a noob to the whole mmorpg thing. I was wondering; with the whole 1144 build, where do you put your bp's into as you are levleing?
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Old 17 Apr 2007   #46
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full AC for a 1144 build.
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Old 17 Apr 2007   #47
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I've been using this guide from beginning till now. Thanks a lot for making it!
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Old 17 Apr 2007   #48
TAE
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Originally Posted by TheGamePhreak View Post
All these guides suck. Why doesnt anyone do a default build? Im tired of searching. -_- 2341, is it that hard to ask for?
Please read section II. Lion Stat Builds completely in order to find the best stat growth that suits you, especially the 1144 and the 2143 part because those are the currently most used builds. It already explains the pros and cons of each stat build.

Please, do not say one's guide sucks. Just because you can't find what your looking for doesn't mean it sucks.
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Old 18 Apr 2007   #49
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I got a concern that while my Power Shot need TM lv.60 to learn?
I play on Thai server, not inter. Should this happen becoz diff server?

Thanks..!!
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Old 18 Apr 2007   #50
Emouse
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That sounds like a server difference. There have been reports of such differences for other servers, so I wouldn't be surprised.

You may have to adapt the exact level considerations for your TM level, in that case.
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Old 18 Apr 2007   #51
josoi7
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Yes.. and now I gonna stuck where my TM lv. is at 55.
Any1 can advise me how can I get TM exp in the fastest way? Only quest?

( wat'ss... the..... god, pls pity on me ToT )
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Old 18 Apr 2007   #52
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Yes, the best way to raise your tm is through quests. You can also raise your tm through digging, but it's not as effective. If your current level is 60, and your TM level is 55, another way to keep your tm and current level more balanced is to kill a bunch of lower level (say, level 54-59) monsters. Since you can kill them faster than higher level monsters, you'll get more tm points (despite the fact that each individual kill will get you less tm points).

BTW, something I'd like to bring up about this guide is that the basic detection skill shouldn't be shrugged off so summarily. If you plan on equipping luck boosting items and your build focuses more on defense, you won't need lucky 7 as much. You can funnel the points you would waste on armor destructor, stone strike and lucky 7 into points for basic detection, which will help ENORMOUSLY for at least 1/4 to 1/2 of the quests in this game (including ones like the golden mole vest and ice girl quest that we had recently). Basic Detection will also be good for making money, since a lot of the rarer items in this game and 2nd job items you can sell in the markets can only be obtained through digging. If you want a purely battle-oriented character then you should skip learning basic detection, but if you want to have a huge advantage in digging then I'd recommend learning it (I did).
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Last edited by roninmaster : 18 Apr 2007 at 06:32 AM.
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Old 18 Apr 2007   #53
Junkii
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I have 6 points in SS right now (level 8) Is having only 5 points in SS important enough for me to remake?

-Junkii
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Old 19 Apr 2007   #54
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Junkii: Well, it'll slow you down for an extra TM level before upgrading to guns, but if you're doing okay otherwise I wouldn't call it enough to restart for - you'll be getting that TM level and SS up to level 10 eventually.

But, that's only assuming it'll slow down access to having guns be useful. But if it'd require an extra (ever-so-painful) TM level for high-end skills like Power Shot as well I'd consider it. I'm too lazy to do the math, but that would be the deciding factor in my opinion.

Roninmaster: It's very true that Basic Detection is deliciously useful for drilling, but with the thirst for TM that lions have, it may not be a good skill to get early on. (It also doesn't help that high-level killing makes money about as fast as drilling+marketing stuff anyway.) Even if you wanted to put off a combat skill in favor of it, I wouldn't skip Lucky 7s - 7s actually makes luck gear even better both defensively and offensively. A better candidate to put off might be Shooting Spree if you don't see yourself using it much, or foregoing Pistol Whip/Fortune Hit if you don't plan to go after bosses often. Most of the other standard lion skills are too useful to skip without a VERY good reason. (And even then, skipping Shooting Spree is iffy.)

Josoi: Quests are the only fast way of levelling TM, unfortunately. Drilling will give you more TMExp than base, but aside from that you may simply have to struggle through it. Sorry! A slight help is that 'full' parties give a better TMExp multiplier than base, so make sure to shoot for that situation when levelling.
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Old 19 Apr 2007   #55
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Laggy, GREAT guide!!!

Hi All,

I'm a lvl43 tmlvl42 lion. I was wondering if once I get powershot after the job change, where does gun booster come into play? Does it replace gun booster? Or do you use one or the other? Do you execute gun booster and then use powershot right after for extra damage? How do these two skills interact?

Thanks!
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Old 19 Apr 2007   #56
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Yes, turn on Gun Booster, which is a passive skill that increases you're AC by X amount. The attack percentage of Power Shot stacks with Gun Booster, always have Gun Booster on whenever you're attacking.
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Old 19 Apr 2007   #57
kastrum
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Another question...

During compounding when we try to mature compound a weapon, armour, etc., what determines whether the final value is high or low? There is a range for the additional attribute. Does it depend on LK (Luck) or DA (Perception)?

Can anyone confirm that Compound master skill increases the value of the attribute added to a usable item (weapon, armour, etc.)?

As a lion, I like compounding. I need to know which skills, LK or DA or something else can enhance that.

Thanks,
Kastrum
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Old 19 Apr 2007   #58
Warder05
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Originally Posted by kastrum View Post
Another question...

During compounding when we try to mature compound a weapon, armour, etc., what determines whether the final value is high or low? There is a range for the additional attribute. Does it depend on LK (Luck) or DA (Perception)?

Can anyone confirm that Compound master skill increases the value of the attribute added to a usable item (weapon, armour, etc.)?

As a lion, I like compounding. I need to know which skills, LK or DA or something else can enhance that.

Thanks,
Kastrum
Maturing is affected by LK (hence LK Foxes and Lions). DA affects creation compounding (level 50 Rings and potions).

The jury's out on Compound Mastery. Most people claim it actually reduces your effectiveness. Stay away from it for now.
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Old 19 Apr 2007   #59
kastrum
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Originally Posted by Skwie View Post
Actually it reduces enemies chance to crit you, and it blocks normal attacks, regardless of whether they crit.


Also, might I note that DP is utterly useless at higher levels, HV is what you should focus on.
DP: You can reduce a 2k crit to 1.7k, woohoo. OMG 1.7k again! *dead*
HV: Miss, miss, miss, block, miss, etc.
So, basically, for physical attacks, HV > DP.

Or, is it level dependent? For example,
1st job levels: DP > HV
2nd job levels and above: HV > DP

And what about magic attacks? Does HV protect against magic attacks too? Or is it just MD? I read that LK can make you miss magic attacks. Is this true? Is LK the equivalent of HV for magic attacks?

Thanks,
Kastrum
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