Let's start with the boring stuff - the stuff that everyone should/does know:
But first, a message from our sponsors:
This research was proudly funded by the SOS Brigade, whether we(they) knew it or not - the money for the excessive amount of pots came out of what I was going to donate
And now back to our research.
Stats that effect damage:
Stone Strike: DA
Shuriken Mastery: DA
Rumors that AP has an effect on Stone Strike are just that, rumors. This was determined by removing my weapon and attacking with stone strike, then equipping a weapon with +80AP and using stone strike against the same enemy again. The damage numbers yielded were the same. Obviously, equipping a weapon with higher DA yielded higher damage numbers. This was never in question.
This is where the mystery begins! A lot of people had their own views and opinions on how the accuracy of these attacks was determined. With grim determination, and a lot of free time (it was my night off), I put myself on the case. Fine, it was a mandatory assignment, and I hated it. Or did I? At any rate.
Stone Strike!
There have been a lot of rumors as to what stat effects the accuracy of this skill. To put it bluntly, rumors suck. So here are some facts, backed with research.
There were four samples taken, each one with 200 hits vs the same target, but isolating certain stats by use of equipment.
L45vL64 - Galli, path to phantom school (This is consistent between all samples)
Base stats:
This test is simply to give us a benchmark to compare the other samples to. All gear that gave a bonus to the stats in question was removed.
DA: 22
LK: 11
AC: 52
Total hits: 124 (62.00%)
Total misses: 61 (30.50%)
Total crits: 15 (7.50%)
Absolute base hit% with listed stats:
69.50%
+8 Luck: (luck accessory, penguin pet)
This test is to see if luck has any effect on hit rate directly, or if it raises hit rate indirectly by raising critical rate (if a critical hit is automatically a hit).
DA: 22
LK: 19
AC: 52
Total hits: 120 (60.00%)
Total misses: 60 (30.00%)
Total crits: 20 (10.00%)
Absolute hit% with +8 Luck adjustment:
70.00%
Conclusions: There was a sizeable increase in critical rate (2.5% absolute, or +33% relative increase over the base stats), however, the absolute number of hits was roughly the same - enough to attribute the difference to randomness. The total number of hits was decreased, while the total number of criticals increased by almost the same amount. This not only suggests that luck does not increase hit rate, but that criticals are not automatically counted as hits, or that the critical chance is only checked after a confirmed hit.
+8 AC: (attack armlet, +2 AC pet, +2 AC sword)
This is to test the effects of AC on stone strike hit chance.
DA: 22
LK: 11
AC: 60 (recall that base AC is 50)
Total hits: 136 (68.00%)
Total misses: 47 (23.50%)
Total crits: 17 (8.50%)
Absolute hit% with +8 AC adjustment:
76.50%
Conclusion: Hit rate was greatly increased over the base stats - a 7% bonus, or about a 10% increase compared to base stats. The critical rate was also increased at roughly the same ratio as the normal hit rate. However, it should be noted that to increase the AC by this amount, it will usually require a significant reduction in DA from bonus points or gear, or alternatively, require a sacrifice of survivability based on build.
Updated note: Please do not take this as meaning 8 AC will yield a 6.5% increase. As pointed out by BrTarolg, the sample size isn't large enough to give close estimates on impact - rather the intention is simply to determine if it has an effect. Since the difference is so large when compared to all of the other samples, I can confidently say that AC has an effect on Stone Strike accuracy.
+15 DA: (+4 DA weapon, sixth sense)
Do I need to specify the reason for this?
DA: 37
LK: 11
AC: 52
Total hits: 125 (62.50%)
Total misses: 59 (29.50%)
Total crits: 16 (8.00%)
Absolute hit% with +15 DA adjustment:
70.50%
Conclusion: Hit rate was again, roughly the same as the base. The amount of criticals did not stand out, either. While DA is the determining factor in damage, it is concluded that it does not have any effect on stone strike accuracy, or that it's impact is extremely small, so much as to be unnoticeable - especially since the bonus to DA was more significant than the bonus to the others (assuming growth from base stats, IE AC is counted as 2, not 52).
Overall conclusion: While luck did increase the critical rate, there was no increase recorded in the hit rate of Stone Strike. The overall hit% with +DA was roughtly the same as that of the base stats, as well, enough to be attributed to randomness. The only stat that had an impact in hit rate large enough that there was no doubt it could be attributed to randomness was AC. To be short...
The accuracy of Stone Strike is determined by AC alone!
And now for something completely different.
Shuriken Master!
Shuriken master was a much quicker test. Why? I'll start by showing you the results of the base stat test, coincidentally, the only test...
L46vs64 (Galli again - poor Sanguine Mantles...)
DA: 22
LK: 11
AC: 52
Hits: 86
Misses: 0 (!)
Crits: 4
Notice that the sample size was only 90. After 90 consecutive attacks with NO MISSES I abandoned this test, with a new respect for shuriken master, and with near-certainty that...
The accuracy of Shuriken Master is determined primarily by DA!
...or that it is based on an amount of luck, or a luck/DA combination so small that the base stats of any sense type is enough to ensure an extremely high hit-rate. Note that this does not mean that the accuracy of shuriken master is 100%! You WILL eventually miss with it. But the high base accuracy of shuriken master allows no room for testing, as the hit rate is simply too high for any stat alternation to have significant effect. Not that this is a bad thing...
And so, the mystery is solved (hopefully). I'm also working on the great mysteries of what lies under the depths of caballa island. And by that, I mean drilling up a storm. Expect that one Soon (TM).
Disclaimer: We (I) reserve the right to abandon any research into the mysteries of "the unknown" on a whim, with flimsy excuses such as "I was bored", or "it was hard".