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Old 1 Oct 2006   #21
jimAlL
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Geez.. *brain-shutting down from too much information*

Hehe. I'm a total noob. My friend told me about this game and I'm dying to try it out. But I dun wanna make trial characters so I read a few stuff. I think I wanna try the Fox so I'm here in this guide.. And the guide's ok except 80% of what the threadstarter said didn't quite get into my head since I'm a newbie. *lost in translation, lol*

But it's been a really big help. :) I'll stick to this thread until I've totally familiarized myself with the game and this particular character. Thank you for taking time in making this simple yet informative guide.

Xcess: My download is now in 29%.. and in less than 2 hours, I could start patching and I'll start the game. *thumbs up*
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Old 1 Oct 2006   #22
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Originally Posted by jimAlL
Geez.. *brain-shutting down from too much information*

Hehe. I'm a total noob. My friend told me about this game and I'm dying to try it out. But I dun wanna make trial characters so I read a few stuff. I think I wanna try the Fox so I'm here in this guide.. And the guide's ok except 80% of what the threadstarter said didn't quite get into my head since I'm a newbie. *lost in translation, lol*

But it's been a really big help. :) I'll stick to this thread until I've totally familiarized myself with the game and this particular character. Thank you for taking time in making this simple yet informative guide.

Xcess: My download is now in 29%.. and in less than 2 hours, I could start patching and I'll start the game. *thumbs up*
I wouldn't try this build as a first character. It would definitely be easier with funding/friends.
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Old 1 Oct 2006   #23
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Yeah don't even dare to make a forger as first character,your damage is very low and basically your only hope to kill monsters is with SS-and it burns your mp.You will need to buy ALOT of mp pots and it will cost you very much.You should make a charm type(not galder throw) or a power type(4114 build prefered) to start with.Get those high enough so you can fund your forger.

My pure luck fox is currently lvl 31,TM 28.I do about 350 SS to wasps and 0 normal attack.It takes me about 4 SS,which can be very fast or very slow depending if I don't miss too much.

Oh btw,the coolem quests BURNS your money.You gotta warp,buy alot of mp pots and the coolems don't even drop any equip to sell.I gave 20k to my fox and I spent it all only on doing the lvl 15 quest.Of course when I will be higher level it will definitely pay off more than it cost me.

About basic detection-I just wish 2nd jobs are out before I get to maps deeper than 110m,2nd job foxes get "advanced detection"(not sure about the name) which detects max 250m
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Old 1 Oct 2006   #24
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I made a digger LION. Becuse I like guns. What tM is advanced detect for foxes?
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Old 1 Oct 2006   #25
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sweet guide guess havent played yet but download is at 97% so i might see one of u in the game
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Old 2 Oct 2006   #26
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I heavily suggest you don't make this as a first character. Too hard to level, too much resources needed to be put in before it puts out. Make a character that makes money earlier on for a first character. I suggest a DA Fox, 4114/4123 Buffalo/Bunny or an Arrow Dragon for a first account. o_O
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Old 2 Oct 2006   #27
jimAlL
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Oh ok..

I'll take this build offa my list then.. Oh well, too much high hopes for a noob.
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Old 2 Oct 2006   #28
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So basically this is a character that later on becomes a funder?

Last edited by IssacFrost : 2 Oct 2006 at 09:20 PM.
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Old 2 Oct 2006   #29
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Yeah, basically. (I have no idea why you quoted me on that though.)
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Old 2 Oct 2006   #30
IssacFrost
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Originally Posted by FrozenFlame
Yeah, basically. (I have no idea why you quoted me on that though.)
Is there even a possibility to create a Sin Forger? A Fox character that can deal good amount of damage and has good compounding skills for those who want both things?
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Old 2 Oct 2006   #31
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Get both DA and LK

High enough damage, Good enough Compouding

Though you'll never be as great as a pure of both

And good luck adding Sixth Sense in your build
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Old 2 Oct 2006   #32
IssacFrost
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Originally Posted by LifeDragon
Get both DA and LK

High enough damage, Good enough Compouding

Though you'll never be as great as a pure of both

And good luck adding Sixth Sense in your build
I think Im going to go with a regular forger. Ill see what I will do.

EDIT: Okay here is the rough sketch

Sin Forger Build
1144 LK

max Stone Strike 12
1 Armor Destructor 2
max Sixth Sense 12
max Lucky Seven cost 16
10 Basic Detection cost 10
max Compound Master cost 13
max Shuriken Mastery cost 13
max Break Throw 13
max Heavy Carrier 12
max Fear Bag 16

TM Cost estimated 119
DA/HP Gear Only

Theory

Due to the superior compound ability I realize that I could have taken Lucky Day but I opted not too in order to still mantain fighting proficiency at later levels. You could still slot in Lucky Day just figure out what skills to slot off.

This build will probably start out weak. But with the superior compound ability you can probably compound (after perhaps refining DA daggers) DA into your gear.

Gear of Choice

Custom MD Hats with about 2~3 slots with compounded with all DA
Custom Dagger with about 2~3 slots with compounded DA/LK
Custom DP Shields with about 2~3 slots compounded with all HP

You will relatively be a powerhouse EVEN in PvP with the right compounded stats. Not that you would want to PvP but if you get bored show off what a Metal Forger can do.

Are you sure about this?
Positive. The powerful compound you will have at higher levels will allow you to scale better DA into your gear. Get DA bonus boosted accesories and pets. Then the DP Shield compounded with all HP coupled with your above average HP growth should give you more then enough HP to tank better then most. Heavy Carrier allows you to carry more Pots. You can probably compound better throw items too which with the above setup will translate into more damage. Granted you have no debuffs but the self buffs Sixth Sense and Lucky 7 are maxed. With the DA gear setup you should get boosted some real DA and with your LK growth more LK.

Now this all theory Im going to run it and see what happens.

WARNING! This build WILL not start out strong as we are already aware. However with some calculations later on when your compound is powerful enough and you scale DA into Custom and hopefully you can get a 3 to 4 slotted one (or buy MyShop ones if you have the cash) your character will suddenly become very strong.

Last edited by IssacFrost : 3 Oct 2006 at 10:01 AM.
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Old 3 Oct 2006   #33
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You can get good damage and good compounding ability if you get mastered Heavy Carrier and get WT equips (Premium Pocket compounded with Goma Mufflers, Balloon, etc) and get Fear Bag in your second job. You can even better damage/survivability if you don't mind walking a little. Just get max WT equips, load up on potions to 100%, and then switch your WT equips to HP,DP,LK,DA,etc equips after you do that (you'll be over 100% WT). Of course it's a given that you'll be using LK equips while compounding.

BUT, if you really only want to make one Fox, I suggest you make a combination of DA and LK (5DA points per 3 LK points maybe?). Putting 3 points LK per 5 DA, you'd be getting 11LK per 32 levels compared to a DA fox who puts all DA who gets 1LK per 4 levels while getting 13DA per 32 levels compared to a fox who puts all DA who gets 1 DA per 2 levels. This would mean would mean at level 65, you'd have the compounding ability of a level 89, while having the strength of a 47 (compound like someone that's 24 levels higher than you, while doing the damage of someone 18 levels below you). Of course, you do know the smart thing to do in this build would be to go all DA for 46 levels and then go all LK after you get there. :P

Of course, a pure LK build would mean at level 65 you compound like a level 129 while doing the damage of a 33. BUT, since you can go all DA for the early levels, you can make a combination melee/forger fox for a first account.

This was all calculated (probably wrongly) not taking Lucky Seven and Sixth Sense into account. Since these skills are based on percentages, the stats grow exponentially as you get higher. Meh, too lazy to calculate that.

BUT, keep in mind that a Fox only has an advantage over Lions in compounding because they get Lucky Day, which is a stackable party LK buff. SO, if you have a good Fox buddy who has Lucky Day, I heavily suggest you make an LK Lion instead. Why? Lions have a skill that feeds off LK for damage in second job. So you can just make a party with your Fox buddy when you compound. You'll be able to train alone, but rely on someone when compounding (not like you won't get excellent results by yourself anyways). So basically, with a Fox or a Lion alone, a Fox would be better at compounding, but the Lion better at damage, while if a Fox and a Lion work together, they'll have the same compounding ability, and the Lion does even more damage.

I'm gonna move this to the original post because it's an important note I left out for anyone making an LK Fox.

BTW, I still have no idea why you're quoting me. :P
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Last edited by FrozenFlame : 3 Oct 2006 at 03:03 AM.
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Old 3 Oct 2006   #34
IssacFrost
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Originally Posted by FrozenFlame

BTW, I still have no idea why you're quoting me. :P
I have no idea why I quoted you. I guess Im just making sure the person knows who Im posting for

At any rate. I still think the possibility of this build can actually work very well because you will have such strong compound skills you can grow DA. Granted a DA or DA/LK fox can. But the scale you will or might be getting will be more to the max then the min. This means you will have better DA bonus growth. With the right gear you will be deadly considering you are just a LK fox.

Although I was going to go with DA/LK the truth is I dont have as much time to devote to another hunter type character, which is why I didnt make the Sin from the Mists DA/LK build I had prepared. Instead I did the Sin Forger because I realized that although it will not be as deadly as the Sin from the Mists de buff build it will still have some real power later on because of its insane compounding skills. Plus this is the character I intend to use to dig up and get those dig quests done If I get bored AND ONLY if I have gotten a good setup I can still kick some monster butt (not sure bout player)
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Old 3 Oct 2006   #35
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Originally Posted by IssacFrost
I have no idea why I quoted you. I guess Im just making sure the person knows who Im posting for

At any rate. I still think the possibility of this build can actually work very well because you will have such strong compound skills you can grow DA. Granted a DA or DA/LK fox can. But the scale you will or might be getting will be more to the max then the min. This means you will have better DA bonus growth. With the right gear you will be deadly considering you are just a LK fox.

Although I was going to go with DA/LK the truth is I dont have as much time to devote to another hunter type character, which is why I didnt make the Sin from the Mists DA/LK build I had prepared. Instead I did the Sin Forger because I realized that although it will not be as deadly as the Sin from the Mists de buff build it will still have some real power later on because of its insane compounding skills. Plus this is the character I intend to use to dig up and get those dig quests done If I get bored AND ONLY if I have gotten a good setup I can still kick some monster butt (not sure bout player)
Please, please, please, Issac.. don't call them sins.

I know they have assassin like skills and whatnot, but they aren't assassins. Let's leave the "sins" in MS. :P

Honestly, I don't think it's worth it to make a LK fox. A DA fox can level easily and be able to compound quite nicely too. Just compound yourself a whackload of luck gear and work from there. I've seen some DA foxes with a luck set get the best possible compound on gear and be able to level easily.(Probably only half decent luck gear and without Lucky Day to boot.) Though, it's your call. In the end, luck foxes will probably be more consistent with the extremely high compounded gear while DA foxes will only hit that a few times. I'd rather be able to deal good damage and compound well, which is what DA foxes are capable of.
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Last edited by Exilus : 3 Oct 2006 at 03:16 PM.
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Old 3 Oct 2006   #36
IssacFrost
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Originally Posted by Exilus
Please, please, please, Issac.. don't call them sins.

I know they have assassin like skills and whatnot, but they aren't assassins. Let's leave the "sins" in MS. :P

Honestly, I don't think it's worth it to make a LK fox. A DA fox can level easily and be able to compound quite nicely too. Just compound yourself a whackload of luck gear and work from there. I've seen some DA foxes with a luck set get the best possible compound on gear and be able to level easily.(Probably only half decent luck gear and without Lucky Day to boot.) Though, it's your call. In the end, luck foxes will probably be more consistent with the extremely high compounded gear while DA foxes will only hit that a few times. I'd rather be able to deal good damage and compound well, which is what DA foxes are capable of.
I know but Im just calling them based on the build
Id prefered then a DA/LK build with LK gear for compounding.

At any rate Id like to note the Fox 1144 LK is mostly for forging and making money then anything else. Its really a money maker rather then a fighter. But it can still hold its own with the correct setup.

Last edited by IssacFrost : 3 Oct 2006 at 07:24 PM.
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Old 6 Oct 2006   #37
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i have a 6x Buffalo and i have barely any money so i am currently making a fox as a compounder and a money maker

My fox is lvl 17 pure da is it still ok to change it to pure luk or should i start all over and change put all my points in luk
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Old 6 Oct 2006   #38
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