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Old 1 Nov 2006   #21
nirtsbro
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lol sorry its probly me it's late here as well and ive been up almost 24 hours straight (damn midterms) let me change it up a bit

maybe the developers knew about this (the items respawn after being dug up) and tried to reduce the chances of the economy going down the toilet due to an extreme number of craft/custom/divin/study/etc gear(cuz if everyone knew about it there would be craft/custom stuff everywhere and they would be dirt cheap).

so what they might have done was randomized the suffix ((ill use ur hunting cap) by suffix i mean Craft/Custom/Study/Divine/etc whats at the beginning of the name) so that you don't always get the same equips all the time.

e.g. once u dig up a craft hunting cap another hunting cap will spawn somewhere in the room, when that happens the suffix of the hunting cap is randomized from a some list of choices depending or the rarity. So unstead of drilling up another craft hunting cap you might dig up a normal hunting cap
i hope thats better sorry about the last post I was head dead and can't type
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Old 1 Nov 2006   #22
Anchors
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Used this method to dig up 73 poppurri whistles in pop. dungeon. xD
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Old 1 Nov 2006   #23
jeffwsm
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so this is how plp find and make money ic ic...better make and fund a lion
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Old 1 Nov 2006   #24
RabidSheep
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Will this work with dowsing as well or does it require the greater AoE of basic detection?
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Old 1 Nov 2006   #25
nirtsbro
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if u have some method of finding the exact spot where items are hidden then it will work
u just have to clear an area and look for what u want

heck u could do it w/o using basic detect or dowsing but it would be hell of a hard time and ull get tons of junk cuz of the inaccuracy
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Old 2 Nov 2006   #26
stuffy
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I dont want to be a wet blanket but if the theory holds true, there must always be a constant number of items in the whole map since they respawn instantly right? Well that is not the case, it appears that it IS POSSIBLE to clear the entire map of items. I tried that on path to oops warf with 2 other foxes.
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Old 2 Nov 2006   #27
SweetRaine
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-thinks my sheep definitely doesn't have basic detection, same goes for my kitty, while my fox hasn't got the basc detection yet- (some might recognize my chars' nick thou, seeing someone commented on my sheep today saying stuffs like"if she's here, don't bother to try, the floor is cleaned up" -___-; not commenting)

*just here to drop a hint*
If u have difficulty finding an item in Pearl server, going to Ruby will help, and vice-versa
(That's what I've noticed over recently, when my sheep was changed to slave driller recently)

[thou in Pearl server, the rates of items respawning is "very fast", when compared w Ruby]

*The # of items are randomized whereas we couldn't possibly drill the entire map clean, because example: when i've cleared "spot A", and went for "spot B", then "Spot C'(during this time duration, there's a tendency that "Spot A" has item beneath the ground) :)

-ends-
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where two parts of it form a legendary "Key to Happiness".

Last edited by SweetRaine : 2 Nov 2006 at 11:52 AM.
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Old 2 Nov 2006   #28
stuffy
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Originally Posted by stuffy
it IS POSSIBLE to clear the entire map of items.
When i say it is possible, it means i have tested with my 100+ level fox using mastered basic detection and spamming until i cover the whole map (small map so it takes just 3 minutes to do a complete scan of the map). There will be one or two red spots sometimes, but as whole it is very obvious there are much much less red spots compared to the time before i begin drilling.

This test was done on ruby becuase i also knew from experience that pearl seem to have a faster respawn rate and dont want it to interfer with the experiment.

Last edited by stuffy : 2 Nov 2006 at 12:19 PM.
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Old 2 Nov 2006   #29
nirtsbro
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well mb iam wrong about instant respawn of items

but can u explain y my findings are hold true even till now? (found another 2 PPP this morning b4 school and tried compounding them)

unless iam just REALLY REALLY REALLY luck
or theres some truth to what ive posted

mb the items don't instantly respawn but take some time to come back?

p.s. i know for a fact that there is a limit of the amount of items there is on a map
e.g. time
if some one comes to map X and starts drilling, then leaves and comes back 2 hours later (assuming no one else started drilling on the map) the spots where he had recently drilled will still be empty (ive seen it many times in gate to oops, my area stayed cleared for hours)
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Old 2 Nov 2006   #30
SweetRaine
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then i assume u saw my sheep has drilled few PPPs from there, since yesterday's >_>;

there's a "pattern" for drill, for every maps.
example:

.........
........
......
....

****
.
..
...
....
.....

****

...........
.........
.....
.
Hope u get what i mean :/
-ends, heading to bed- \o/

Another doubt, gonna post this b4 Z_z
Does basic detection works 100%? or did they failed just because they missed by 0.1cm? o_O; (Below is a scenario which makes me wanna enquire about the skill, since i hasn't got it yet) :/
Coz i've fox cursing me when her basic detection failed on her spots, whereas i got the items, and they goes "how u did it? U don't even have the skill? haxors?" [got this query like at least 10times per drillng day, and nv bother to reply] thou some threatens to report, and even ask their friends just to come to my area and report...owel~ :x
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Eh? Ya know?
-silent whispers-
What's difficult in life?
It's during a time,
when you must made a choice out of two.
It's like standing in the middle of the fence,
where you doesn't wish to fall to any sides,
for both sides contain a part of a peculiar key,
where two parts of it form a legendary "Key to Happiness".
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Old 2 Nov 2006   #31
stuffy
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One possible theory that can account for both our experiences:
  • Items do not respawn instantly.
  • Items will respawn after a random amount of time.
  • Items that are spawned is randomly chosen from a list of "unspawned items"
  • Every time an item is dug out it is added to the "unspawned items" pool
  • Every time an item is spawned out it is deleted from the "unspawned items" pool
  • So there is at most one PPP on the map at any one time
  • A item that respawned has higher chance of being a PPP if the list of items in the "unspawned items" pool is small

I dont know but it could fit our experiences :)
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Old 2 Nov 2006   #32
nirtsbro
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sorry but i don't get ur example >.<

as for ur doubts, it depends... what map where u on? and did this fox have basic detection mastered?
cuz theres a limit on how far down in depth u can go(at master lvl with basic detect u can only scan down to 110 depth) so if this fox is noob and didn't lvl basic detection past lvl 1 then thats probly y?
unless there not noob and i guess basic detect doesn't work 100%?

One possible theory that can account for both our experiences:

Items do not respawn instantly.
Items will respawn after a random amount of time.
Items that are spawned is randomly chosen from a list of "unspawned items"
Every time an item is dug out it is added to the "unspawned items" pool
Every time an item is spawned out it is deleted from the "unspawned items" pool
So there is at most one PPP on the map at any one time
A item that respawned has higher chance of being a PPP if the list of items in the "unspawned items" pool is small

I dont know but it could fit our experiences
makes sense i was thinking of that as well but i wanted to either prove or disprove my above statement b4 i went on to some thing like that
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Old 2 Nov 2006   #33
stuffy
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My fox is 116 level DA/LK fox with master basic detection.

Basically i think it is like this:
  • There is a "item heaven" with a fix number of items
  • Every 3 seconds, an item is randomly choosen to be reborn on earth and removed from heaven
  • Every time an item is dug out it goes back to heaven
  • So if there is no one drilling, all items will be born earth and heaven will be empty
  • If enough people drill at a fast rate, most items will be in heaven
  • In your case, you are drilling slowly (compared to the spawn rate) so rate of reborn and death is about the same, ie most items are on earth and few are in heaven side
  • You kept drill one side of the map means that eventually one side will be full and the other side will be empty
  • Then after clearing one side, you find a PPP and the PPP goes to heaven.
  • Since there is low number of items in heaven, the PPP will likely be reborn soon
  • Since one side of the map is filled, the PPP will likely be reborn on the cleared side
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Old 2 Nov 2006   #34
nirtsbro
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hm.. makes sense ok ill agree to that
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Old 3 Nov 2006   #35
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Only problem is that it's easier said than done.

Since there is only one PPP on the map at any given time, the chances of finding it after clearing half or less of the map before then is still about nil.

So then suppose you find it after clearing 75% of the map, you'd have alot of backtracking to do.

nirtsbro, you're like some kind of PPP drilling genius, I give you that, but I have never gotten more than 2 PPPs at a time for drilling for the entire day (12+ hours, using chaos drill) - there have even been a couple days that I came out empty handed.

So don't ever be feeling sorry for "overpricing", everyone does it - just look at all the lazy people complaining about fishbones prices looking for noobs to buy them off of in desert beach, yet you never see anyone sell like an honest one - everything related to the fishbones, the chocolates, the treat ring (poorly compounded at that), and the pumpkin hat, are way up there.

Now I suppose it's none of my business, but I really hate it when I'm the only one decent enough to dig for my own stuff, while everyone else just goes cheap on stupid noobs and then turn around all expensive like they worked hard for it and come out ahead.

Man, when that guy boring made his offer, I was thinking "what a bastard" haha, sure it might have gone for 300k- only when compounded with plastic bags.

Last edited by chumsy : 10 Nov 2006 at 06:30 PM.
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Old 3 Nov 2006   #36
nirtsbro
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lol thanks (wow this got a sticky my first sticky iam proud)

but the only reason y i overpriced my PPP's is bc i was the only person selling clean ppp's at the time
the way i sell stuff is as follows:

1. check mego for shop prices
2. if there isn't i check websites for a rough guess
3. then add (depending on the item) 20-50% more

and the PPP was just a base example i really had no idea there was only one on that map but after a while i relized that it there had to be only one

the method stated on the first page would probly be best in a place where u can find more then one type of equip (i.e. phantom school toilet F3 has almost every lvl 70-80(?) craft/custom equip) and all ull have to do is dig them up and run around like a chicken with ur head cut off avoiding all the mobs and digging
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Old 6 Nov 2006   #37
Haruchi
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People keep forgetting this fact
"Basic Detection does not detect every item underground even though it is in the range of depth that the skill can detect."
I found this out after clearing all the red dots in one of the rooms in phantom school......and then after wasting my mp running around the room 4 times using basic detect (mastered)... i finally gave in and just drilled anywhere....... to my surprise....there were items that couldnt be detected by basic detect..... therefore... you can never be sure you cleared the map of items.... but only be sure that u cleared all the red dots in the map.......
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Old 9 Nov 2006   #38
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