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Old 18 Feb 2008   #1
thatdamtom
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Pure DA VS PURE LK

Ok, Talking about both lion and fox, but mostly lion. So im a Pure Melee da lion. And i was wondering if it would be better for pure da, with da items, sixth sense, etc. Or pure lk with sixth sense da items. Any idea? Thanks in advance. I was just wondering which would work better and why
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Old 18 Feb 2008   #2
Drarin
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For the nth time:

DA if you likes the damage
LK if you likes the magic block/melee block/crits (lol) and leaving it to chance
Hybrid if you think you want both but can't decide and end up being stuck in between with no real place of profession.
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Old 18 Feb 2008   #3
thatdamtom
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but will decent amount of da+ lots or decent amount of lk work out as a proper build though. <-Thats my question
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Old 18 Feb 2008   #4
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DA will be more powerful, LK will be more defensive...
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Old 18 Feb 2008   #5
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I changed from pure LK just today...pure LK is a pain in the ass to level especially if you're not myshopped. LK for PvP and DA for PvM.
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Old 18 Feb 2008   #6
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Originally Posted by thatdamtom View Post
Ok, Talking about both lion and fox, but mostly lion. So im a Pure Melee da lion. And i was wondering if it would be better for pure da, with da items, sixth sense, etc. Or pure lk with sixth sense da items. Any idea? Thanks in advance. I was just wondering which would work better and why

Split it up.

Honestly melee lion:
Get DA Gear, try to add as many points to LK as possible. It is a GREAT training thing when you go hybrid in 3rd job since you can.

Depending on budget too, LK gets a 15% and 45% bonus (10% more if you can get 1st anniv skill) whereas DA only gets 45% bonus, making luck more valuable to get too

Landmine + Luckyfist + Shurikan Master + Stone Strike =
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Old 19 Feb 2008   #7
thatdamtom
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so my da is about 180 with sixth sense items and base. Should i start lvling lk? or continue, i like pvp and owning newbs, but i was wondering which i should do. kinda of a hard decision, cause i dont want to have to do pointsback all again,so any ideas?
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Old 19 Feb 2008   #8
Inomae
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Here's the thing, each point of DA (every 4 levels, or 2 levels + 2 levels of bonus points.) adds I believe 46 damage to your Stone Strike, and 33 damage to your Shuriken Master... This is before DP and any other things are factored in on your target.

So 200 DA means a base of 9,200 Stonestrike and 6,600 Shuriken, now keep in mind that these become lower due to DP and resistance of the mobs or players you fight. But basically, if you stop adding to DA at 200 DA, then that's the best your SS/SM will ever do for non-critical damage.

Seeing as Lucky Fist is based on LK, and Landmine's DA/LK ratio is 50/50 (meaning that it doesn't matter if you have more DA or more LK they simply get added together. However your LK has better buffs.) It's really up to you as to when you want to stop your DA from growing damage on SS/SM, and really the way you decide that is simply based upon what you do in combat, does your SS/SM have trouble doing enough damage? If yes then you'll probably want to put on more DA gear and invest in DA more, if no then you'll want to start putting some in to LK

Basically it's a question that only you can answer, and what you feel comfortable with doing.
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Old 19 Feb 2008   #9
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Final Calculations, using Stone Strike, the DA portions of Landmine and Explosives Expert, and Shuriken as a base for Pure DA, and using the LK-based portions of Landmine, Explosives Expert and Lucky Fist for Pure LK. You did say you were a lion, but I threw in the EE calculations as extra just to give you a better idea. These calculations only factor in the bonus points you use on a stat, not the natural growth (which would be equivalent to the bonus point growth if you're a Pure).

Pure DA, fully buffed, gains roughly 145 more DA than non-DA at lvl 400 (155 when 2nd Anniversary comes out).

Pure LK, fully buffed, gains roughly 173 more LK than non-LK at lvl 400.

Note: "Roughly" suggests that it would actually be 99 bonus DA or LK non-buffed, because in order to get the full 100, you'd need to be able to hit lvl 401. My calculations are based on lvl 401, just so they compute easier. You can run them back with 99*[insert buff magnification here] to get the appropriate number of the stat, but the end result will be the same proportionately.

1) Stone Strike
46 * 145 = 6670; 46 * 155 = 7130

2) Shuriken Master (ignoring throwing weapon)
33 * 145 = 4785; 33 * 155 = 5115

3) Landmine-- Pure DA half
48.8 * 145 = 7076; 48.8 * 155 = 7564

4) Explosives Expert-- Pure DA half
64 * 145 = 9280; 64 * 155 = 9920

5) Landmine-- Pure LK half
48.8 * 173 = 8442.4

6) Explosives Expert-- Pure LK half
32 * 173 = 5536

7) Lucky Fist-- LK-based portion
35.2 * 173 = 6089.6

In the end, perhaps it would be wiser to go Hybrid (stat-wise; I'm already certain you plan to be a Cyber Hunter) and receive the best of both worlds. This difference in damage won't even manifest itself until your level is maxed out, which strongly indicates (as it should) that most of your stats will always come from equips, Pure or otherwise, whether your comps are bare min suckage or max hax.

If you must go Pure in anything, make it LK, if only to become anti-mage and anti-gunner to your fullest abilities. A non-LK gunner will never be able to touch you with a difference of 173 LK always looming over them; obviously, a mage should not be able to touch you either, not when even a Scientist would have at least 45% higher buff potential for the stat. And, of course, if you can figure out how much LK is needed to reach maximum bullet dodge against non-LKers and efficient bullet-dodge against Pure LK gunners, you can actually invest some points elsewhere instead of pouring all of them into LK.

But I stand by what I said. Hybrid is probably best.
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Old 19 Feb 2008   #10
thatdamtom
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Well, i have 23 base da, with items its about 103, with sixth sense its 182. So if i build graph reset, it also takes away all bonus points for me to invest into anything else correct? so pure lk, plus a 1144 build will be probably be the best investment for pvp, and will still be moderately strong in pvm, with decent criticals, and the ability to survive in pvm right? Thanks =)
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Old 19 Feb 2008   #11
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I would stay pure DA until 3rd job, just because DA is stronger and lets you train faster.
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Old 19 Feb 2008   #12
thatdamtom
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lol im getting people to lvl me, so.. and im a real pvpaholic =) should i sitll go pure da? cause lk would help me out with my crits, and my high block=) but still should i go lk, cause it would help with the 1144 build that im getting with the reset of all my bonus points
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Old 19 Feb 2008   #13
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Originally Posted by thatdamtom View Post
lol im getting people to lvl me
That stops being cute around lvl 50. Actually, that's just not cute at all.

Originally Posted by thatdamtom View Post
Well, i have 23 base da, with items its about 103, with sixth sense its 182. So if i build graph reset, it also takes away all bonus points for me to invest into anything else correct? so pure lk, plus a 1144 build will be probably be the best investment for pvp, and will still be moderately strong in pvm, with decent criticals, and the ability to survive in pvm right? Thanks =)
Pure LK and Pure DA both crit and block well. This also means that any non-DA build will crit and block well. Crit and Block cap very early. Neither has difficulty surviving in PvM. Neither are weak in PvM, either (relatively speaking). This game is 75% Equips, 15% real life luck, and 10% base stats (imo). While it is easier (and has been the trend) to generalize stats into Pure, it's more prudent to figure out which stats help you, and what amount of said stat is sufficient. Going Pure LK would make you wonderfully anti-mage and anti-gunner, but it still offers no support against Power or Charm, so in that regard it's still on the same level as Pure DA. Furthermore, getting "enough" LK might actually be more efficient than scraping for every last point imaginable. At this point in time, I highly suggest thinking about how a stat (and how a certain amount of a stat) will help you do what you want to do.

Also, if you're ultimately going to point-back all, you might as well continue training as Pure DA for a bit longer. It's not like compounding is anything to look forward to. Neither build is hard to train, but really, if you're already on the higher damage build, why slow yourself down when you're nowhere near ready to reap the benefits of the other build?

Last edited by fieryshadowcard : 19 Feb 2008 at 09:48 PM.
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Old 19 Feb 2008   #14
thatdamtom
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so, fiery what do u think, pure lk? just for the crits/block/ and dodging? and with the bonus points that im getting after i change to a 1144, i think itll help me with lots
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Old 19 Feb 2008   #15
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As fiery said before, the cap for crit and blocking cap very early, dodging is based on HV, so it has nothing to do with the question. I still think that pure DA is probably better.
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Old 19 Feb 2008   #16
fieryshadowcard
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Originally Posted by thatdamtom View Post
so, fiery what do u think, pure lk? just for the crits/block/ and dodging? and with the bonus points that im getting after i change to a 1144, i think itll help me with lots
Originally Posted by Me
This game is 75% Equips, 15% real life luck, and 10% base stats
That's my answer. Take it however you wish. To put it clearer: As *** has been saying for ages and as I've been thinking a lot these past few months, "Pure is overrated."
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Old 19 Feb 2008   #17
thatdamtom
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SO im guessing real life luck is your bonus stats, so what u get after every lvl?
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Old 19 Feb 2008   #18
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No, real life luck is that you can hit an hv coon every time and critical, then win... somehow.
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Old 19 Feb 2008   #19
thatdamtom
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not 100% sure if thats sarcasm or not =) well thanks guys, do you guys think that base lk +46(in total) will do any good? to any dragons that ar me?
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Old 19 Feb 2008   #20
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I don't think so, most dragons usually are 1441, allowing them to have good base luck. Most people have really good luck equips anyways.
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