Dark Lord Skills



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Contents

These are the third job skills available to the Dark Dragon class.

Note: Keep in mind, when using the formulas, to change the percents to decimals. To do so, move the decimal two places to the left. Ex. 65% = .65, 150% = 1.50

Types of Skills:

  • Timer Skill
    • The skill is applied to the self or others for a given period.
    • This skill type usually consists of skills that change character attributes.
  • On/Off Skill
    • One time use skill.
    • An attack skill or attack magic spell would fall in this category.
  • Passive Skill
    • Once learned, the Passive Skills are in effect continuously without the use of MP or special movement.
    • Learning a special technique or skills that raise stats like MP and weight are Passive Skills.

Staff of Agony

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Image:Staff of Agony.jpg
Staff of Agony
135
On/Off
4
3
Dark-element attack on one target. Damage based on amount of Dark Attribute on equipment.
Formula
Notes
Approximately 113% Dark Attribute is needed to outdamage Dark Lance.
Level
MP
Casting Time
Cooldown
Magic Power
{{{Column5}}}
{{{Column6}}}
1
300
0.8 seconds
5 seconds
420
{{{1_5}}}
{{{1_6}}}
2
330
0.8 seconds
5 seconds
444
{{{2_5}}}
{{{2_6}}}
3
360
0.8 seconds
5 seconds
468
{{{3_5}}}
{{{3_6}}}
4
390
0.8 seconds
5 seconds
492
{{{4_5}}}
{{{4_6}}}
5
420
0.8 seconds
5 seconds
516
{{{5_5}}}
{{{5_6}}}
6
450
0.8 seconds
5 seconds
540
{{{6_5}}}
{{{6_6}}}
7
480
0.8 seconds
5 seconds
564
{{{7_5}}}
{{{7_6}}}
8
510
0.8 seconds
5 seconds
588
{{{8_5}}}
{{{8_6}}}
9
540
0.8 seconds
5 seconds
612
{{{9_5}}}
{{{9_6}}}
10
570
0.8 seconds
5 seconds
636
{{{10_5}}}
{{{10_6}}}
Master
660
0.8 seconds
4 seconds
708
{{{M_5}}}
{{{M_6}}}
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Scythe

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Image:Scythe.jpg
Scythe
140
On/Off
4
3
Dark-element attack on one target. Damage depends on dark attribute compounds on equipment.
Formula
(MA - 49) x (Multiplier + (30 x DarkAttr%))
Notes
Approximately 123% Dark Attribute is needed to outdamage Dark Lance. Multiplier = (Power / 20) - 15
Level
MP
Casting Time
Cooldown
Power
Multiplier
{{{Column6}}}
1
600
1.5 seconds
10 seconds
540
12
{{{1_6}}}
2
650
1.5 seconds
10 seconds
560
13
{{{2_6}}}
3
700
1.5 seconds
10 seconds
580
14
{{{3_6}}}
4
750
1.5 seconds
10 seconds
600
15
{{{4_6}}}
5
800
1.5 seconds
10 seconds
620
16
{{{5_6}}}
6
850
1.5 seconds
10 seconds
640
17
{{{6_6}}}
7
900
1.5 seconds
10 seconds
660
18
{{{7_6}}}
8
950
1.5 seconds
10 seconds
680
19
{{{8_6}}}
9
1000
1.5 seconds
10 seconds
700
20
{{{9_6}}}
10
1050
1.5 seconds
9 seconds
720
21
{{{10_6}}}
Master
1200
1.5 seconds
8 seconds
780
24
{{{M_6}}}
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Fear

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Image:Fear.jpg
Fear
150
Passive
5
3
Rust (Lv. 10)
Scythe (Lv. 10)
Adds a status effect to Scythe, preventing target's use of physical attacks and abilities.
Formula
None
Notes
Locks all abilities except for Magic- and Gun-type skills.
Level
Duration
{{{Column2}}}
{{{Column3}}}
{{{Column4}}}
{{{Column5}}}
{{{Column6}}}
1
4 seconds
{{{1_2}}}
{{{1_3}}}
{{{1_4}}}
{{{1_5}}}
{{{1_6}}}
2
5 seconds
{{{2_2}}}
{{{2_3}}}
{{{2_4}}}
{{{2_5}}}
{{{2_6}}}
3
6 seconds
{{{3_2}}}
{{{3_3}}}
{{{3_4}}}
{{{3_5}}}
{{{3_6}}}
4
7 seconds
{{{4_2}}}
{{{4_3}}}
{{{4_4}}}
{{{4_5}}}
{{{4_6}}}
5
8 seconds
{{{5_2}}}
{{{5_3}}}
{{{5_4}}}
{{{5_5}}}
{{{5_6}}}
6
9 seconds
{{{6_2}}}
{{{6_3}}}
{{{6_4}}}
{{{6_5}}}
{{{6_6}}}
7
10 seconds
{{{7_2}}}
{{{7_3}}}
{{{7_4}}}
{{{7_5}}}
{{{7_6}}}
8
11 seconds
{{{8_2}}}
{{{8_3}}}
{{{8_4}}}
{{{8_5}}}
{{{8_6}}}
9
12 seconds
{{{9_2}}}
{{{9_3}}}
{{{9_4}}}
{{{9_5}}}
{{{9_6}}}
10
13 seconds
{{{10_2}}}
{{{10_3}}}
{{{10_4}}}
{{{10_5}}}
{{{10_6}}}
Master
16 seconds
{{{M_2}}}
{{{M_3}}}
{{{M_4}}}
{{{M_5}}}
{{{M_6}}}
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