Monster71 |
From Trickster Wiki
Monsters Level 71-80
Contents |
Tutankhamen
![]() |
||||||
|
Skills: Mana Storm, Mana Ring, Mana Arrow, Mana Shield, Cure, Rust, Banish |
Lv: 71 |
Type: Magic |
HP: 4085x4 / MP: 0 |
|
|
|
AP: 605 / MA: 80 |
DP: 473 / MD: 564 / HV: 60 |
Weakness: Physical, Gun |
||||
|
Common Location(s): Pyramid Dungeon 7 - Room of Pharaoh |
||||||
|
Drops:
|
||||||
|
Level Restriction: Level 1-90 |
||||||
|
Items Required for Entry: 1x Apron (consumed), 1x Subject's Earrings and 1x Subject's Mask (not consumed).
|
||||||
|
Spawn Time: 1x Tutankhamen spawns 0-3 minute(s) after the previous spawn. |
||||||
|
Notes: Tutankhamen spawns stronger versions of the three guardians you fought in Room of Guardian - Test of Power. Not recommended to fight solo below level 70 or so. His Banish skill creates a large blue ring around a target player near him; anyone inside the ring when it disappears (around 3 seconds later) is teleported to Megalopolis and also to Paradise. |
||||||
Requi
| Level: 72 | Experience: ? | |
| Health Points: ? | Magic Points: 0 | ||
| Type: Power | Active: No | ||
| Attack: 360 Magic Attack: 0 | Defense: 162 Magic Defense: 162 Gun Defense: 120 | ||
| Protection: Gun, Physical | Weakness: Magic | ||
Skills: Self-Destruct (Charm)
| |||
| Locations: Wharf Field 1 - Haunted Town, Wharf Field 2 - Devil Crow | |||
| Galder Drops: ? - ? | |||
Use/Card Drops: Requi Card
| |||
Equip Drops:
| |||
Etc. Drops: Blue Soul Bottle, Voyage Log p31
| |||
Notes: Can self-destruct for 75k+ damage, only against Charm-type characters.
| |||
Chibcha
| Level: 73 | Experience: 3,984 | |
| Health Points: 3,320 | Magic Points: 0 | ||
| Type: Magic | Active: Yes | ||
| Attack: 395 Magic Attack: 0 | Defense: 278 Magic Defense: 603 Gun Defense: 60 | ||
| Protection: Physical | Weakness: Gun | ||
Skills: Rust
| |||
| Locations: Caballa Relics Dungeon 1, Caballa Relics Dungeon 3 | |||
| Galder Drops: ? - ? | |||
Use/Card Drops: Chibcha Card
| |||
Equip Drops: Buckler Cap
| |||
Etc. Drops: Ancient Flute, Ancient Jar
| |||
Notes: Chibcha moves very slow compared to other monsters. The Chibcha Card seems like a pretty rare drop...
| |||
Mermaid Little
| Level: 73 | Experience: 3,834 | |
| Health Points: 3,195 | Magic Points: 0 | ||
| Type: Charm | Active: Yes | ||
| Attack: 370 Magic Attack: ? | Defense: ? Magic Defense: ? Gun Defense: ? | ||
| Protection: Magic | Weakness: Physical | ||
Skills: Power Blow, Mana Reflector
| |||
| Locations: Mermaid Palace Field 1 - Water Park, Mermaid Palace Field 2 - Seaweeds Square, Mermaid Palace Field 3 - Coral Square | |||
| Galder Drops: 56 - 950 | |||
Use/Card Drops: Mermaid Little Card
| |||
Etc. Drops: Lip Gloss
| |||
Notes: Mermaid Little Card is the answer to the Mermaid Palace 1st Card Riddle.
| |||
Flat Salamander
| Level: 74 | Experience: 6,042 | |
| Health Points: 5,035 | Magic Points: 0 | ||
| Type: Charm | Active: Yes | ||
| Attack: 415 Magic Attack: 0 | Defense: 432 Magic Defense: 158 Gun Defense: 60 | ||
| Protection: Magic | Weakness: Physical | ||
| Locations: Seabed Dungeon 3, Seabed Dungeon 4 | |||
| Galder Drops: ? - ? | |||
Use/Card Drops: Flat Salamander Card
| |||
Equip Drops: Bronze Buckler, Divine Bronze Buckler
| |||
Notes: You can find them in mobs with other Salamanders. Flat Salamander and all of Ghost Blue is temporarily removed from Trickster Online Revolution.
| |||
Quiem
| Level: 75 | Experience: ? | |
| Health Points: ? | Magic Points: 0 | ||
| Type: Charm | Active: Yes | ||
| Attack: 225 Magic Attack: 0 | Defense: 267 Magic Defense: 203 Gun Defense: 30 | ||
| Protection: Dark, Lightning | Weakness: Gun | ||
Skills: Dodge Master, Banish
| |||
| Locations: Wharf Field 1 - Haunted Town, Wharf Field 3 - Phantom Park | |||
| Galder Drops: 19 - 998 | |||
Use/Card Drops: Quiem Card
| |||
Equip Drops:
| |||
Notes: As of the Trickster Revolution 2.7.2 Patch, has the ability to teleport players to Megalopolis (similar to Tutankhamen). Before initiating Banish, she will say "Leave." once.
| |||
Chimu
| Level: 78 | Experience: 6,546 | |
| Health Points: 5,455 | Magic Points: 0 | ||
| Type: Charm | Active: Yes | ||
| Attack: 415 Magic Attack: 0 | Defense: 293 Magic Defense: 347 Gun Defense: 90 | ||
| Protection: Magic | Weakness: Gun | ||
Skills: Power Blow, Banish
| |||
| Locations: Caballa Relics Dungeon 1, Caballa Relics Dungeon 4 | |||
| Galder Drops: 64 - 2118 | |||
Use/Card Drops: Chimu Card
| |||
| <div style="The Chimu Card seems to be a pretty rare drop... Since the halloween patch, chimu can now use a teleport ability to transport you back to mega. Similiar to Tutankhamen.">Notes: The Chimu Card seems to be a pretty rare drop... | |||
Wing Salamander
| Level: 78 | Experience: 3,984 | |
| Health Points: 3,320 | Magic Points: 0 | ||
| Type: Magic | Active: Yes | ||
| Attack: 395 Magic Attack: 0 | Defense: 278 Magic Defense: 693 Gun Defense: 90 | ||
| Protection: Magic | Weakness: Gun | ||
| Locations: Seabed Dungeon 3, Seabed Dungeon 4 | |||
| Galder Drops: ? - ? | |||
Use/Card Drops: W. Salamander Card
| |||
Notes: Low DX, high movement speed, you can find them in mobs with other Salamanders. Wing Salamander and all of Ghost Blue is temporarily removed from Trickster Online Revolution.
| |||
Fish Guardian Tink
| Level: 78 | Experience: ? | |
| Health Points: 3215 | Magic Points: 0 | ||
| Type: Sense | Active: Yes | ||
| Attack: 585 Magic Attack: 0 | Defense: 277 Magic Defense: 247 Gun Defense: 210 | ||
| Protection: Physical | Weakness: Light | ||
| Locations: Mermaid Palace Field 2 - Seaweeds Square, Mermaid Palace Field 3 - Coral Square | |||
| Galder Drops: 97 - 357 | |||
Use/Card Drops: Tink Card
| |||
Etc. Drops: Tink's Fishbone, Sturdy Scale
| |||
Black Foe
| Level: 79 | Experience: ? | |
| Health Points: ? | Magic Points: 0 | ||
| Type: Sense | Active: Yes | ||
| Attack: 275 Magic Attack: 0 | Defense: 188 Magic Defense: 194 Gun Defense: 150 | ||
| Protection: Dark, Electrical | Weakness: Gun | ||
Skills:
| |||
| Locations: Wharf Field 4 - Chrono Wharf | |||
| Galder Drops: 95 - 1293 | |||
Use/Card Drops: Black Foe Card
| |||
Equip Drops:
| |||
Tritch
| Level: 80 | Experience: 4,110 | |
| Health Points: 3,425 | Magic Points: 0 | ||
| Type: Power | Active: Yes | ||
| Attack: 605 Magic Attack: 0 | Defense: 285 Magic Defense: 216 Gun Defense: 240 | ||
| Protection: Gun | Weakness: Magic | ||
Skills: Shockwave
| |||
| Locations: Phantom School 1-3, Phantom School 1-4 | |||
| Galder Drops: 75 - 627 | |||
Use/Card Drops: Tree Sap, Tritch Card
| |||
Notes: A favorite of all magic types. Watch out because it has high AP and a very low DX.
| |||
Fish Guardian Bell
| Level: 80 | Experience: 3650? | |
| Health Points: 3400 | Magic Points: 0 | ||
| Type: Charm | Active: Yes | ||
| Attack: 605 Magic Attack: 0 | Defense: 434 Magic Defense: 337 Gun Defense: 60 | ||
| Protection: Physical | Weakness: Gun | ||
| Locations: Mermaid Palace Field 3 - Coral Square, Mermaid Palace Field 4 - Rock Square | |||
| Galder Drops: 354 - 475 | |||
Use/Card Drops: Guardian Bell Card
| |||
Equip Drops: Old Sten Gun
| |||
Etc. Drops: Bell's Fishbone, Nail Polish
| |||
Super Golden Mole
| Level: 80 | Experience: approx. 5634 | ||
| Health Points: ? | Magic Points: 0 | ||
| Type: Charm | Active: Yes | ||
| Attack: ? Magic Attack: 0 | Defense: ? Magic Defense: ? Gun Defense: ? | ||
| Protection: Light, Water | Weakness: Gun | ||
Skills: Dodge Master, Power Blow
| |||
| Locations: Path to Black Swamp, Path to Mermaid Palace 1 | |||
| Galder Drops: ? - ? | |||
Use/Card Drops: S. Golden Mole Card
| |||
Notes:
| |||












