Power Skills |
From Trickster Wiki
|
These are the first job skills available to the Bunny and Buffalo classes.
Note: Keep in mind, when using the formulas, to change the percents to decimals. To do so, move the decimal two places to the left. Ex. 65% = .65, 150% = 1.50
Types of Skills:
- Timer Skill
- The skill is applied to the self or others for a given period.
- This skill type usually consists of skills that change character attributes.
- On/Off Skill
- One time use skill.
- An attack skill or attack magic spell would fall in this category.
- Passive Skill
- Once learned, the Passive Skills are in effect continuously without the use of MP or special movement.
- Learning a special technique or skills that raise stats like MP and weight are Passive Skills.
Steel Punch
| Icon | Name | TM Level | Skill Type | Learn | Mastery | Mastery Item | Prerequisite |
|---|---|---|---|---|---|---|---|
Steel Punch' |
0 |
On-Off |
0 |
{{{Mastery}}} |
[[Image:{{{Mastery Item}}}.gif]] [[{{{Mastery Item}}}]] x {{{Number}}} |
None |
|
Beginner skill | |||||||
Formula |
|
|---|---|
Notes |
Cannot be bought in stores, and instead automatically given to characters created on or after August 23, 2007. Not tradable. |
| Level | MP |
Cooldown |
Attack |
|||
|---|---|---|---|---|---|---|
1 |
24 |
3 seconds |
100 |
|||
Shockwave
| Icon | Name | TM Level | Skill Type | Learn | Mastery | Mastery Item | Prerequisite |
|---|---|---|---|---|---|---|---|
Shockwave |
1 |
On/Off |
1 |
2 |
None |
||
Power-attack attacking one target. | |||||||
Formula |
Normal Attack Damage * A |
|---|---|
| Level | MP |
Cooldown |
Attack Percent (A) |
|||
|---|---|---|---|---|---|---|
1 |
32 |
4 seconds |
130% |
|||
2 |
35 |
4 seconds |
145% |
|||
3 |
38 |
4 seconds |
160% |
|||
4 |
41 |
4 seconds |
175% |
|||
5 |
44 |
4 seconds |
190% |
|||
6 |
47 |
4 seconds |
205% |
|||
7 |
50 |
4 seconds |
220% |
|||
8 |
53 |
4 seconds |
235% |
|||
9 |
56 |
4 seconds |
250% |
|||
10 |
68 |
4 seconds |
265% |
|||
Master |
80 |
4 seconds |
300% |
Bull's Eye
| Icon | Name | TM Level | Skill Type | Learn | Mastery | Mastery Item | Prerequisite |
|---|---|---|---|---|---|---|---|
Bull's Eye |
10 |
Timer |
2 |
2 |
None |
||
Stat booster for own character, adding AC. | |||||||
Formula |
AC * A |
|---|---|
| Level | MP |
Cooldown |
Accuracy Increase (A) |
Skill Duration |
||
|---|---|---|---|---|---|---|
1 |
80 |
10 seconds |
110% |
60 seconds |
||
2 |
100 |
10 seconds |
113% |
65 seconds |
||
3 |
120 |
10 seconds |
116% |
70 seconds |
||
4 |
140 |
10 seconds |
119% |
75 seconds |
||
5 |
160 |
10 seconds |
122% |
80 seconds |
||
6 |
180 |
10 seconds |
125% |
85 seconds |
||
7 |
200 |
10 seconds |
128% |
90 seconds |
||
8 |
220 |
10 seconds |
131% |
95 seconds |
||
9 |
240 |
10 seconds |
134% |
100 seconds |
||
10 |
260 |
10 seconds |
137% |
105 seconds |
||
Master |
300 |
10 seconds |
145% |
120 seconds |
Burning Rave
| Icon | Name | TM Level | Skill Type | Learn | Mastery | Mastery Item | Prerequisite |
|---|---|---|---|---|---|---|---|
Burning Rave |
20 |
On/Off |
2 |
2 |
None |
||
Double-attack striking one target. Prerequisite for Quad Punch (at level 10). | |||||||
Formula |
AP* Actual percentage |
|---|---|
Notes |
Actual percentage = Denoted percentage on skill window - 100% |
| Level | MP |
Cooldown |
Denoted percentage on skill window |
Actual percentage |
||
|---|---|---|---|---|---|---|
1 |
16 |
2 seconds |
190% |
90% |
||
2 |
18 |
2 seconds |
200% |
100% |
||
3 |
20 |
2 seconds |
210% |
110% |
||
4 |
22 |
2 seconds |
220% |
120% |
||
5 |
24 |
2 seconds |
230% |
130% |
||
6 |
26 |
1 second |
240% |
140% |
||
7 |
28 |
1 second |
250% |
150% |
||
8 |
30 |
1 second |
260% |
160% |
||
9 |
32 |
1 second |
270% |
170% |
||
10 |
34 |
1 second |
280% |
180% |
||
Master |
40 |
1 second |
310% |
210% |
Shockvibe
| Icon | Name | TM Level | Skill Type | Learn | Mastery | Mastery Item | Prerequisite |
|---|---|---|---|---|---|---|---|
Shockvibe |
20 |
Timer |
1 |
2 |
None |
||
Enemy debuffer lowering their AC. | |||||||
Formula |
Enemy's AC * ( 1 - (A) ) |
|---|---|
| Level | MP |
Cooldown |
Accuracy Reduction (A) |
Skill Duration |
||
|---|---|---|---|---|---|---|
1 |
30 |
5 seconds |
15% |
14 seconds |
||
2 |
32 |
5 seconds |
18% |
16 seconds |
||
3 |
34 |
5 seconds |
21% |
18 seconds |
||
4 |
36 |
5 seconds |
24% |
20 seconds |
||
5 |
38 |
5 seconds |
27% |
22 seconds |
||
6 |
40 |
5 seconds |
30% |
24 seconds |
||
7 |
42 |
5 seconds |
33% |
26 seconds |
||
8 |
44 |
5 seconds |
36% |
28 seconds |
||
9 |
46 |
5 seconds |
39% |
30 seconds |
||
10 |
48 |
5 seconds |
42% |
32 seconds |
||
Master |
54 |
5 seconds |
51% |
38 seconds |
Sense Breaker
| Icon | Name | TM Level | Skill Type | Learn | Mastery | Mastery Item | Prerequisite |
|---|---|---|---|---|---|---|---|
Sense Breaker |
20 |
Timer |
1 |
2 |
None |
||
Enemy debuffer lowering their perception. | |||||||
Formula |
Enemy's DA * ( 1 - (A) ) |
|---|---|