Sense Skills



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Contents

These are the first job skills available to the Fox and Lion classes.

Note: Keep in mind, when using the formulas, to change the percents to decimals. To do so, move the decimal two places to the left. Ex. 65% = .65, 150% = 1.50

Types of Skills:

  • Timer Skill
    • The skill is applied to the self or others for a given period.
    • This skill type usually consists of skills that change character attributes.
  • On/Off Skill
    • One time use skill.
    • An attack skill or attack magic spell would fall in this category.
  • Passive Skill
    • Once learned, the Passive Skills are in effect continuously without the use of MP or special movement.
    • Learning a special technique or skills that raise stats like MP and weight are Passive Skills.




Stone Shower

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Image:Stone Shower.jpg
Stone Shower
1
On/Off
0
{{{Mastery}}}
[[Image:{{{Mastery Item}}}.gif]] [[{{{Mastery Item}}}]] x {{{Number}}}
None
Beginner skill with a fixed maximum damage of 75 and a small attack range.
Formula
{{{Formula}}}
Notes
Cannot be bought in stores, and instead automatically given to characters created on or after August 23, 2007. Not tradable.
Level
MP
Cooldown
Max Damage
{{{Column4}}}
{{{Column5}}}
{{{Column6}}}
1
20
2 Seconds
75
{{{1_4}}}
{{{1_5}}}
{{{1_6}}}
2
{{{2_1}}}
{{{2_2}}}
{{{2_3}}}
{{{2_4}}}
{{{2_5}}}
{{{2_6}}}
3
{{{3_1}}}
{{{3_2}}}
{{{3_3}}}
{{{3_4}}}
{{{3_5}}}
{{{3_6}}}
4
{{{4_1}}}
{{{4_2}}}
{{{4_3}}}
{{{4_4}}}
{{{4_5}}}
{{{4_6}}}
5
{{{5_1}}}
{{{5_2}}}
{{{5_3}}}
{{{5_4}}}
{{{5_5}}}
{{{5_6}}}
6
{{{6_1}}}
{{{6_2}}}
{{{6_3}}}
{{{6_4}}}
{{{6_5}}}
{{{6_6}}}
7
{{{7_1}}}
{{{7_2}}}
{{{7_3}}}
{{{7_4}}}
{{{7_5}}}
{{{7_6}}}
8
{{{8_1}}}
{{{8_2}}}
{{{8_3}}}
{{{8_4}}}
{{{8_5}}}
{{{8_6}}}
9
{{{9_1}}}
{{{9_2}}}
{{{9_3}}}
{{{9_4}}}
{{{9_5}}}
{{{9_6}}}
10
{{{10_1}}}
{{{10_2}}}
{{{10_3}}}
{{{10_4}}}
{{{10_5}}}
{{{10_6}}}
Master
{{{M_1}}}
{{{M_2}}}
{{{M_3}}}
{{{M_4}}}
{{{M_5}}}
{{{M_6}}}

Invincible Drilling

Icon Name TM Level Skill Type Learn Prerequisite
Image:Invincible Drilling.jpg
Invincible Drilling
1
Passive
1
None
Drilling is not canceled when attacked.
Formula
{{{Formula}}}
Notes
Cannot be leveled/mastered.

Sixth Sense

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Image:Sixth Sense.jpg
Sixth Sense
1
Timer
2
2
None
Increases DA for period of time
Formula
DA * Increase %
Notes
{{{Notes}}}
Level
MP
Cool Down Time
Increase %
Duration
{{{Column5}}}
{{{Column6}}}
1
80
10 seconds
10%
60 seconds
{{{1_5}}}
{{{1_6}}}
2
100
10 seconds
13%
65 seconds
{{{2_5}}}
{{{2_6}}}
3
120
10 seconds
16%
70 seconds
{{{3_5}}}
{{{3_6}}}
4
140
10 seconds
19%
75 seconds
{{{4_5}}}
{{{4_6}}}
5
160
10 seconds
22%
80 seconds
{{{5_5}}}
{{{5_6}}}
6
180
10 seconds
25%
85 seconds
{{{6_5}}}
{{{6_6}}}
7
200
10 seconds
28%
90 seconds
{{{7_5}}}
{{{7_6}}}
8
220
10 seconds
31%
95 seconds
{{{8_5}}}
{{{8_6}}}
9
240
10 seconds
34%
100 seconds
{{{9_5}}}
{{{9_6}}}
10
260
10 seconds
37%
105 seconds
{{{10_5}}}
{{{10_6}}}
Master
300
10 seconds
45%
120 seconds
{{{M_5}}}
{{{M_6}}}

Gun Carrier

Icon Name TM Level Skill Type Learn Prerequisite
Image:Gun Carrier.jpg
Gun Carrier
1
Passive
5
None
Allows you to carry and shoot with a gun.
Formula
{{{Formula}}}
Notes
Cannot be leveled/mastered.

Heavy Carrier

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Image:Heavy Carrier.jpg
Heavy Carrier
10
Passive
1
2
None
Increase the weight of items you can carry.
Formula
N/A
Notes
{{{Notes}}}
Level
Passive Weight
{{{Column2}}}
{{{Column3}}}
{{{Column4}}}
{{{Column5}}}
{{{Column6}}}
1
100
{{{1_2}}}
{{{1_3}}}
{{{1_4}}}
{{{1_5}}}
{{{1_6}}}
2
230
{{{2_2}}}
{{{2_3}}}
{{{2_4}}}
{{{2_5}}}
{{{2_6}}}
3
390
{{{3_2}}}
{{{3_3}}}
{{{3_4}}}
{{{3_5}}}
{{{3_6}}}
4
590
{{{4_2}}}
{{{4_3}}}
{{{4_4}}}
{{{4_5}}}
{{{4_6}}}
5
830
{{{5_2}}}
{{{5_3}}}
{{{5_4}}}
{{{5_5}}}
{{{5_6}}}
6
1110
{{{6_2}}}
{{{6_3}}}
{{{6_4}}}
{{{6_5}}}
{{{6_6}}}
7
1440
{{{7_2}}}
{{{7_3}}}
{{{7_4}}}
{{{7_5}}}
{{{7_6}}}
8
1820
{{{8_2}}}
{{{8_3}}}
{{{8_4}}}
{{{8_5}}}
{{{8_6}}}
9
2260
{{{9_2}}}
{{{9_3}}}
{{{9_4}}}
{{{9_5}}}
{{{9_6}}}
10
2760
{{{10_2}}}
{{{10_3}}}
{{{10_4}}}
{{{10_5}}}
{{{10_6}}}
Master
3360
{{{M_2}}}
{{{M_3}}}
{{{M_4}}}
{{{M_5}}}
{{{M_6}}}

Shuriken Master

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Image:Shuriken Master.jpg
Shuriken Master
15
On/Off
2
2
None
Ranged attack with high accuracy but sacrifice some damage.
Formula
(DA + AP(Throwing Item AP)/10) * Mag Ratio - 1
Notes
{{{Notes}}}
Level
MP
Cooldown
Attack %
Mag Ratio (Mag Ration = Attack % * 50 / 3)
{{{Column5}}}
{{{Column6}}}
1
20
2 second
225%
15.0
{{{1_5}}}
{{{1_6}}}
2
23
2 seconds
247%
16.5
{{{2_5}}}
{{{2_6}}}
3
26
2 seconds
270%
18.0
{{{3_5}}}
{{{3_6}}}
4
29
2 seconds
292%
19.5
{{{4_5}}}
{{{4_6}}}
5
32
2 seconds
315%
21.0
{{{5_5}}}
{{{5_6}}}
6
35
2 seconds
337%
22.5
{{{6_5}}}
{{{6_6}}}
7
38
2 seconds
360%
24.0
{{{7_5}}}
{{{7_6}}}
8
41
2 seconds
382%
25.5
{{{8_5}}}
{{{8_6}}}
9
44
2 seconds
405%
27.0
{{{9_5}}}
{{{9_6}}}
10
47
2 seconds
427%
28.5
{{{10_5}}}
{{{10_6}}}
Master
55
2 seconds
495%
33.0
{{{M_5}}}
{{{M_6}}}

Sticky Foot

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Image:Sticky Foot.jpg
Sticky Foot
20
Timer
1
2
None
Ranged. Reduces enemies evasion. Max is 0.
Formula
DA * Evasion Decrease %
Notes
{{{Notes}}}
Level
MP
Cool Down Time
Decrease %
Duration
{{{Column5}}}
{{{Column6}}}
1
28
5 seconds
15%
12 seconds
{{{1_5}}}
{{{1_6}}}
2
30
5 seconds
18%
14 seconds
{{{2_5}}}
{{{2_6}}}
3
32
5 seconds
21%
16 seconds
{{{3_5}}}
{{{3_6}}}
4
34
5 seconds
24%
18 seconds
{{{4_5}}}
{{{4_6}}}
5
36
5 seconds
27%
20 seconds
{{{5_5}}}
{{{5_6}}}
6
38
5 seconds
30%
22 seconds
{{{6_5}}}
{{{6_6}}}
7
40
5 seconds
33%
24 seconds
{{{7_5}}}
{{{7_6}}}
8
42
5 seconds
36%
26 seconds
{{{8_5}}}
{{{8_6}}}
9
44
5 seconds
39%
28 seconds
{{{9_5}}}
{{{9_6}}}
10